What are your favorite maps through out the history of tf2?

5starGeneralAlphaSnake

Poster Extraordinaire
Joined
Jun 18, 2007
Messages
3,272
I loved the early maps, well was fun and hydro.

2fort was good aswell.

But goldrush, gold rush took the cake for me.
Turbine followed and all the PL maps that followed those.
 
I tend to favor maps with a good mix of open and enclosed spaces. Nucleus, Process, Egypt and Dustbowl all feature chokes and corridors that I like to haunt. CP is dabes. Turbine is a fun map too, but it seems that CTF stifles fast moving play and encourages boring static tactics (someone has to sit in intel/base and make sure you don't lose).
 
2fort is to TF2 like de_dust is to Counterstrike.
 
Last edited:
2Fort is Best fort


Apart from that, I like Dustbowl, Harvest and Blackmesa.
 
2Fort, Blackmesa, a little bit of Egypt, although Dustbowl2 and 32 slot 2fort were fun times...
 
Dustbowl.

Also Nucleus. I love rocket jumping around that tiny little circle, it's so fun.

Also Sawmill.
 
Dustbowl and 2Fort and The Pit of Gravel... also good memories attached to Hydro and Turbine - and pretty much any map on D-night. :)
 
Badwater is my favorite and I have a very strong love hate relationship with Dustbowl.
 
Stock Maps: sd_doomsday, cp_granary, cp_coldfront, cp_foundry, tc_hydro, pl_goldrush, pl_thundermountain, koth_king, koth_viaduct.

Custom Maps: ctf_convoy, cp_blackmesa_final, cp_warpath, cp_skull_island, cp_obscure, rock2, pl_swiftwater, koth_campground, koth_drogentote.
 
1. cp_process_final
2. cp_blackmesa
3. cp_granary
4. dom_canalzone
5. cp_snakewater

Nothing compares to Control Point
 

Latest posts

Back
Top