- Joined
- Jun 15, 2018
- Messages
- 1,500
I personally think arming T's once last guard is activated will be beneficial for a couple of reasons:
I think T's should be given glocks. If they become too powerful we can give the Last CT more health or another type of buff. If T's are still too powerful we can limit the glock to a single clip. Finding a balance to this is achievable.
- Unarmed T's can defend themselves.
- Often times we see unarmed T's stuck in a game or a room when Last Guard is activated. It sucks being killed in these situations.
- The round won't last as long.
- If Last Guard is activated its because the CT's lost control of the round. Winning the round as a Last Guard should be challenging.
- When Last Guard is activated, we often times see new players who are not rebelling ask "Why was I killed?". Spawning them a weapon once Last Guard is activated will definitely help them understand what's going on.
I think T's should be given glocks. If they become too powerful we can give the Last CT more health or another type of buff. If T's are still too powerful we can limit the glock to a single clip. Finding a balance to this is achievable.




























