Not Planned JB_America needs a few fixes

Baefy

Ayy lmaoo
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May 6, 2017
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So basically one of our GOAT maps admittedly has a few flaws that I think some can be fixed for the better. Some are bugs some are more suggestions but I just wanted to make it one big thread. Hope thats okay <3 - PS some of the things i mention has to do with the map when it was updated here.

jbamerica.png

Most important issue -1) So sadly one of my personal favorite and it seems a good amount of the server on most of the time can agree, standing long jump. Absolutely goat game whoever thought of it idk why I love it so much. But Sadly the biggest and worst flaw to this game, one person always gets fucked over. They cannot move even side to side. Some people have argued before saying "well that's the point, you're supposed to STAND and long jump." Which is fair but why does everyone else get to move side to side to build up speed and just that one person takes an L unless they hit some bhops. So either everyone should be able to move past x line or x point or whatever or no one. Dont **** the one person it ruins things :c

-2) The Nade picture thing in cells, it used to be very easy to break and ill admit it was a little OP with both the buttons working. But recently I noticed neither of the buttons work, less nades/decoys spawn in general now and I believe the 300 HP it was raised to (from 175) is too much. Here's a video to show what I'm talking about.

​

-3) This one is a 2 part one but it both has the same issue. 2 different games on this map have spots in the game that you cannot take damage from and its broken and can ruin new players experiences that find such spots. Especially because one (Celestial) the spot isnt so obviously cheating. But the other one, which I can't remember the name for the life of me and is to the right if you just went up the stairs away from the tower of hell. Behind where everything spawns from you cannot take damage so basically if you make it there on either game its a win no matter what.

-4) When multiple CTs stand on the 50/50 platform even though one is already in it, when the CT lose said 50/50 it kills most people standing on the platform. Obviously for the time being admins should take this as server disruption and w/k/b but still an issue that should be fixed regardless incase many make it there at the same time and the one that makes it in the room hits the button quickly

-5) If you ask me, scout secret needs to be nerfed. Either somehow make it so if youre in the scout 1-way you DEFINITELY have 1hp or its just not over powered in general. Ive never seen a rebelling T get killed up there for example. They either stand in the door way and dont have to move with 100 hp and never get shot, or are in the box moving around and never get shot. idk I think im not alone on this issue.

-6) After the update of lasers being more difficult, the bottom laser doesnt stop after the game is stopped. im 99% sure it doesnt do damage but it keeps going. Mainly visual i know but still.

let me know what you all think and your opinions <3​
 
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idk if america2 is ever going to get pushed to live, but standing lj is removed for a hot/cold game which is actually pretty decent. pretty sure the celestial safe spot was patched in america2 also, along with third counter being removed as a game entirely (could've been added back? don't remember).
i don't entirely see how people dying to 50/50 by standing on the platform is server dis considering they're standing on the 50/50 platform and they intend to run it anyways.
scout is a bs secret but you play around the fact that basically only STs ever get in there to ST rebel; if you can get into the tp you can easily stop them (but that does require a bit of dodging shots), so imo it's a fair secret and same as any other one-way.
obv things that are broken like lasers visual bugs should be fixed but in all honesty, the map is fine as it is to me and will become even better if or when america2 does end up getting pushed to live
 
The cell nade game is possible to get within one nade. Get good.
 
The cell nade game is possible to get within one nade. Get good.
when i see a video of you doing it on the server i’ll take that seriously. i put 2 videos in there
 
PS just looked it up and its not even possible with 2 nades hitting direct 100% dmg. Good try tho!
I mean, unless they nerfed it and made it harder to break. I used to do it in 1-2 nades (2 if I missed of course). I haven't been on JB in a while so. Maybe I remember wrong.
 
I mean, unless they nerfed it and made it harder to break. I used to do it in 1-2 nades (2 if I missed of course). I haven't been on JB in a while so. Maybe I remember wrong.
did you read the post at all or just see msws and agree with what he said?
 
nah i agree with MSWS, I just downloaded the map in workshop and did it first try lol. ill post a video later.
Ok maybe you didnt download the updated version we have on the server because a HE nade only does 100 dmg max assuming you dont hit the target which max adds 1-2 dmg points

And in the first 4 sentences I linked the post saying that they upped the HP to 300 and it was my 2nd point in the post and I said that exactly so I call BS on the first try. Sorry but that math dont add up
 
Ok maybe you didnt download the updated version we have on the server because a HE nade only does 100 dmg max assuming you dont hit the target which max adds 1-2 dmg points

And in the first 4 sentences I linked the post saying that they upped the HP to 300 and it was my 2nd point in the post and I said that exactly so I call BS on the first try. Sorry but that math dont add up
They got rid of the Decoy Grenades in that cell then?
 
Nvm I missed the part where you said they spawned less, but still. I used to be able to throw one decoy at the picture (if i didn't miss of course) and it would one shot it.
exactly 1-2 decoys. Idk if you watched the video but im talking about HE nades. it was overdone when it was buffed.
 
The breakable damage change is for the breakable window that Ts knife, not the nade.

Get gooder.
 
The breakable damage change is for the breakable window that Ts knife, not the nade.

Get gooder.
Either you're wrong because they would have said that or they upped both. Because this one im talking about has definitely gotten harder to break without a doubt.

it would be nice to get answers to the thread with effort like milo milo . especially after how much effort I put into this whole thread.
 
Either you're wrong because they would have said that or they upped both. Because this one im talking about has definitely gotten harder to break without a doubt.

it would be nice to get answers to the thread with effort like milo milo . especially after how much effort I put into this whole thread.
I was the one that implemented these changes. Looking at the changes, the breakable's health was increased from 1 -> 80. I also tested it personally and confirmed it is possible to get within one nade.

As for the rest of this thread, I would imagine most of these issues would be fixed by v2 of the map. You could reach out specifically to @mouse pouch or CS LE on if/when the new map version will be released.
 
Hitting the nade as a direct shot on Mr. Pog just doesn't work* in the live version on JB, no clue what everyone else is talking about. Most of the issues listed are already fixed in the latest non-live build of america. Scout secret really isn't that difficult to fight against, even if a t is in a spot where they aren't put to 1 hp. I agree that it SHOULD be fixed, but I haven't heard anybody complain about it. Lasers is just a visual bug, should be fixed. In my opinion, 50/50 is fine the way it is. If you didn't wanna have a chance to die, you shouldn't have gone in 50/50 anyways 🤷‍♂️. With the cheating spot in celestial, warden can just restrict a marker like in angle vectors on augment, if they really cared about cheating. Another thing I'd like to bring up is randomly teleporting super far on standing long jump, especially when landing near the right edge**. I have a screenshot on my PC of me going so far that I am legitimately out of the map. Just too good ig.

*in the times I've tried
*In my attempts
 

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