Recent content by chris89

  1. chris89

    Can't remember my tag?

    I stopped playing for several months and now i'de like to start playing again but i don't remember how my tag went.
  2. chris89

    DOD-S Beta/ HL2-EP2 engine? Differences?

    very nice! thanks
  3. chris89

    DOD-S Beta/ HL2-EP2 engine? Differences?

    i noticed the dod-s beta uses the hl2 ep2 engine with motion blur and higher res textures but isn't there more effects available to make it look even better? Anything i can do with console commands etc? Only thing i've done so far is set mat_picmip -10 for ULTRA High Texture Resolution. I...
  4. chris89

    How to enable Cinematic Effects?!?

    That's AWESOME dude! I'm so excited! you just made my day! omg i can't wait!
  5. chris89

    Dynamic Lighting and Shadows???

    ok that really sucks. Why is it that they don't keep the same standards in graphic quality for all the games?
  6. chris89

    Dynamic Lighting and Shadows???

    I've heard that the source engine has dynamic lights and shadows. What i haven't seen is Dynamic shadows cast by buildings and objects. There are no shadows on buildings , or objects or they may be a really Cheezy looking static shadow that looks totally unrealilistic. I just wanna know how...
  7. chris89

    How to enable Cinematic Effects?!?

    well i know that depth of field and motion blur are capable to be enabled some how.. since motion blur was implemented into Episode 2 and dod was supposed to be the first source to Feaure color correction, hdr, motion blur, depth of field, and Film grain... All ive seen when playing is film...
  8. chris89

    How to enable Cinematic Effects?!?

    I saw that dod source has all these awesome cinematic effects to make it feel more real etc... but i don't know how to enable anything... is it a console command or what?!? Check this out... http://www.bit-tech.net/gaming/2005/12/09/source_film_effects/
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