As of today, TF2 just decides not to work well.
It seems that me trying to fix it has only made it worse. A few hours ago, It would crash when joining a server. However, Now it won't even show me the Main Menu before it crashes.
When I launch TF2, It shows the Valve videos, and then shows the loading thing at the bottom right. Right when it should show the menu It says: Engine Error: Your graphics hardware must support at least pixel shader version 1.1 to run this game! Funny thing is, My GPU does support it.
Sometimes it will show no error at all and just crash.
I've already reinstalled TF2, Messed with launch settings, Updated all drivers, Defragged/Verified files, and reinstalled Steam. Still have one of the 2 problems above.
DXDIAG:
------------------
System Information
------------------
Time of this report: 1/2/2010, 02:55:44
Machine name: PC
Operating System: Windows 7 Professional 32-bit (6.1, Build 7600) (7600.win7_rtm.090713-1255)
Language: English (Regional Setting: English)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: BIOS Date: 06/02/09 10:22:45 Ver: 08.01
Processor: AMD Phenom(tm) 9650 Quad-Core Processor (4 CPUs), ~2.3GHz
Memory: 4096MB RAM
Available OS Memory: 3328MB RAM
Page File: 1419MB used, 5233MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7600.16385 32bit Unicode
------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Display Tab 2: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Input Tab: No problems found.
--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
---------------
Display Devices
---------------
Card name: NVIDIA GeForce 9800 GT
Manufacturer: NVIDIA
Chip type: GeForce 9800 GT
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0614&SUBSYS_23721682&REV_A2
Display Memory: 1905 MB
Dedicated Memory: 497 MB
Shared Memory: 1407 MB
Current Mode: 1680 x 1050 (32 bit) (59Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: MW22E-BAD
Monitor Id: DDL0000
Native Mode: 1680 x 1050(p) (59.954Hz)
Output Type: DVI
Driver Name: nvd3dum.dll,nvwgf2um.dll,nvwgf2um.dll
Driver File Version: 8.17.0011.9562 (English)
Driver Version: 8.17.11.9562
DDI Version: 10
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 11/20/2009 21:34:54, 9333352 bytes
It seems that me trying to fix it has only made it worse. A few hours ago, It would crash when joining a server. However, Now it won't even show me the Main Menu before it crashes.
When I launch TF2, It shows the Valve videos, and then shows the loading thing at the bottom right. Right when it should show the menu It says: Engine Error: Your graphics hardware must support at least pixel shader version 1.1 to run this game! Funny thing is, My GPU does support it.
Sometimes it will show no error at all and just crash.
I've already reinstalled TF2, Messed with launch settings, Updated all drivers, Defragged/Verified files, and reinstalled Steam. Still have one of the 2 problems above.
DXDIAG:
------------------
System Information
------------------
Time of this report: 1/2/2010, 02:55:44
Machine name: PC
Operating System: Windows 7 Professional 32-bit (6.1, Build 7600) (7600.win7_rtm.090713-1255)
Language: English (Regional Setting: English)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: BIOS Date: 06/02/09 10:22:45 Ver: 08.01
Processor: AMD Phenom(tm) 9650 Quad-Core Processor (4 CPUs), ~2.3GHz
Memory: 4096MB RAM
Available OS Memory: 3328MB RAM
Page File: 1419MB used, 5233MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7600.16385 32bit Unicode
------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Display Tab 2: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Input Tab: No problems found.
--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
---------------
Display Devices
---------------
Card name: NVIDIA GeForce 9800 GT
Manufacturer: NVIDIA
Chip type: GeForce 9800 GT
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0614&SUBSYS_23721682&REV_A2
Display Memory: 1905 MB
Dedicated Memory: 497 MB
Shared Memory: 1407 MB
Current Mode: 1680 x 1050 (32 bit) (59Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: MW22E-BAD
Monitor Id: DDL0000
Native Mode: 1680 x 1050(p) (59.954Hz)
Output Type: DVI
Driver Name: nvd3dum.dll,nvwgf2um.dll,nvwgf2um.dll
Driver File Version: 8.17.0011.9562 (English)
Driver Version: 8.17.11.9562
DDI Version: 10
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 11/20/2009 21:34:54, 9333352 bytes















