New Maps?

Boo-Yeah!!

EGO Zealot
=(e)=
Joined
Mar 12, 2009
Messages
1,507
I hope EA comes out with some new maps quickly because some of the maps are starting to get very boring and the game itself is as well. I m still not sure why they didnt spread the weapon unlocks evenly over all the ranks so that the last 20 ranks or so are just to show how much time you put in the game and be absolutely worthless to try to attain.
 
I think the fact that they introced all of the weapons into the playing field before you reach level 25 is a good gameplay mechanic. Let me explain:

1. By doing this you are exposed to many new weapons quickly, thus allowing you to decided early on what style of combat you like.

for example: Do you like to use the various shot-guns and be devistating at close range. Or do you like the assault rifles and attached shotgun(*1).

2. Also by doing this you see all the weapons available in the game. This makes the weapons feel attainable and makes a level 6 or 7 person relize they really will get the G3 at level 23. If you have weapons that are unlocked simply at level say 45 - then you have people passing up team play, objectives [or using them for their gain (*2)] just to pass through ranks to get to that particular weapon. And what then, if they don't like the new gun. They see what they've done to get there and they see they could have achieved so much more.

3. The amazing thing about Battlefield: Bad Company 2 is the simple fact that the game designers decided to reward you for using your favorite guns. Yes - this is our beloved "star system".

The system bases itself purly on kills with a weapon. Starting with bronze, then silver, then ofcourse gold. Once you get ten Gold stars with a weapon you get a platinum star. This means with guns, you have obtained 1000 kills. With the knife (the only exception) you have gotten 500 kills.

4. Finally I like it because once you have all the weapons you now have to find your playing style and perfect it. This does mean you'll play each class until you get a feel for one you like. This game is not always about "Playing the situation" It does however have times where it requires you to adapt your game play. It is important to know the difference. You don't want to spend all your time getting the medic MG unlocks only to find that you really can't get the feel of playing the medic, even though you love holding that massive weapon.

**NOTES***

1. remember - this is a Class-Based multiplayer game, revoultionary due to all it brings Battlefield is not Call of Duty, infact - it came first. Battlefield is a true test of squad based play as often times maps require it. If a well put together team of four can hold off a lone-wolf team of eight or ten -- that says something about a games design.

2. All of the things stated within this post are opinions strictly of myself. They do not reflect Dice, EA, Edge Gamers or anyone having to do with the game or its multiplayer or our involvment as a clan hosting servers.
 
yeah new maps would be cool, id love maybe one inside a city, imagine that mess :)
i wonder if it will be open source anytime soon, like DoD:S is. Custom maps and mods and such.
 
The only time I get bored with Battlefield is when I am in a squad that does not communicate. When you are in an active squad and work together to take that down/defend objectives then that is when the game is truly at its best.

EDIT: So to answer the question. New maps would be cool, but later gun unlocks wouldn't change anything. No game is fun unless you are playing it with a bunch of friends.
 
yeah new maps would be cool, id love maybe one inside a city, imagine that mess :)
i wonder if it will be open source anytime soon, like DoD:S is. Custom maps and mods and such.

THey have already stated that battlefield Bad company 2 will never be open source, they will not release the engine/editor to the public for modding and mapping. Unless they get extremely desperate and need a big publicity stunt or something to keep the community at large, they will not do it. So I wouldnt hold your breathe, and as a mapper Im not gonna hold mine.
 
THey have already stated that battlefield Bad company 2 will never be open source, they will not release the engine/editor to the public for modding and mapping. Unless they get extremely desperate and need a big publicity stunt or something to keep the community at large, they will not do it. So I wouldnt hold your breathe, and as a mapper Im not gonna hold mine.

Actually they said they just have no plans for it right now because they think its too advanced and dont have a good system in place for modders to work it right now. They havent said they will never release it but they just dont have plans to release it at the moment.
 
They stated in a press release they werent gonna release to tools stating a bunch of reasons pertaining to piracy and shit.... they are lockin everything down just like the server control, have to be a EA trusted partner to rent them out.
 
Back
Top