How Valve makes new TF2 items

The Dispenser Bat
Level 1 Random Item
+15% damage done
Able to destroy enemy stickybombs

The scout would go crazy if he heard this item name
 
The Rocket Big
Level 50 Random Item
-15 max health on wearer
Coated enemies take Mini-Crits
20% fire damage vulnerability on wearer
Alt-Fire: Gain increased attack power by charging towards your enemies.
 
The Ambassador Shovel
Level 88 Random Item
15% slower move speed on wearer
-20% slower firing speed
+80% cloak regen rate
No random critical hits
 
The Axe Launcher
Level 67 Random Item
+40% explosive damage resistance on wearer
Blocks healing when in use
+1 capture rate on wearer
-60% clip size
 
The Razor Blutsauger
Level 95 Random Item
No random critical hits
-25% damage vs players


I'll take 8!
 
i tried to post earlier but then my internet network (....well comcast....yes comcast) turned off and...yeah i couldnt send it :( though i do remember the stats from the first random item i put

random item i dont want:
(name was lost, i think it was a lvl 94 random item lol)
-60% clip size
-50% clip size
(10% clip size to enemy team?)

the one that i kept is this (that i want too :P)
the eye scottish, lvl 34 random item
+15% damage done
+15% damage done(so basicly +30% damage :D)
-25 hp to wearer
Damage and move speed increases as the user becomes injured
...that would could be counted as OP when the wearer is at like....5 hp lol

EDIT: omg idea, what if someone made a server mod like that? u know like u type something in chat and it randomises the stats of ur current weapon (doesnt actully change stats of course) and you got the eye scottish stats on a scatter gun, that would be funny lol....its a super scout...but not just that, a super scout on drugs :D lol....what would happen if u got the first weapon's stats with a heavies minigun?....i dont think that heavy is getting any kills with it -evil laughter here-
ps: i hate editting a edit :(
 
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The Disguise Knife (Level 99 Random Item)
100% critical hit vs burning players
Damage and move speed increases as the user becomes injured
While under the effects, damage done and damage taken will be Mini-Crits.

Best item evaaar:

The Punch Burner (Level 87 Random Item)
-50% damage done
-10% damage done
 
The Gun Electro
Level 57 Random Item
+50% max secondary ammo on wearer
No random critical hits
On Hit: 25% UberCharge added
100% critical hits from behind
 

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