- Joined
- Jul 9, 2009
- Messages
- 427
I'm trying to choose between [ame="http://www.amazon.com/Beginning-Game-Programming-Jonathan-Harbour/dp/1435454278/ref=pd_sim_b_2"]Beginning Game Programming[/ame] and [ame="http://www.amazon.com/gp/product/1598632892/ref=s9_simh_gw_p14_d1_i5?pf_rd_m=ATVPDKIKX0DER&pf_rd_s=center-2&pf_rd_r=07EWMSMTP1QAV075TTP5&pf_rd_t=101&pf_rd_p=470938631&pf_rd_i=507846"]Game Programming All in One[/ame], but I don't know which one to purchase. The All in One is from 2006 while the other is from 2009. I'm not sure I want to go with a 4 year old book. It also uses the Allegro library while the other has your create your own library. And for some reason the older costs more. I' m eventually gonna get the one i don't get first, but not sure which is best to get first.
And yes, I know the basics of C++.
And yes, I know the basics of C++.
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Just to obtain the foundation for making simple 2D games so I feel like I can at least do SOMETHING without having to read 10 different books before I can put a sprite on a screen >_>

