server tickets ?

bodayga

Active Member
Joined
Nov 9, 2011
Messages
259
i was wondering if there has ever been any discussion about increasing the number of tickets on the hardcore server ?
i personaly think that it would be kewl to have a little bit longer battles and less loading maps :w00t:. im not talking like 1000 tickets, maybe 700 would be a nice number ;). not a big issue for me, but i was thinking it would be kewl. :thumbup1:
 
Based on the previous poll discussion of what modes/maps members would like to see on our servers, we (BF Division Leadership) plan to discuss exactly what settings/modes we plan to implement on our BF3 servers. I am sure ticket counts will be brought up in that discussion.

As for my opinion...High ticket counts work well on some maps (Especially AIR maps) and horribly on others. For example a high ticket count would be horrible on Bazzar. I have played on a few 800+ ticket 24/7 Bazzar servers and by the end of the map it almost always results in one team greatly overpowering the other and 5 capping the other team which is not fun for anyone. And I am not sure we can alter the ticket count based on what map it is, if we changed it, it would affect all maps on the server I believe, I'd have to check.
 
Based on the previous poll discussion of what modes/maps members would like to see on our servers, we (BF Division Leadership) plan to discuss exactly what settings/modes we plan to implement on our BF3 servers.

I like this quote explains a lot.

Well to get back on subject. Since the Air maps are quite popular I'd say 600 tickets for those while 300-400 for all others. Balancing is the key. I mean I hate on Tehran Highway for extended periods of time, while Caspian Border I would play on a 1000k or more tickets. I am hoping in couple of days or a week we'll get word on what will happen. I am really really hoping for a Back to Karkand rotation server "if" the DLC comes out December 14, 2011.
 
personaly i like all the conquest maps excpet for canals, and even tht one isnt all tht bad. not a huge fan of that one. just to extend the tickets by 100 would be at least some more kill we can get on the larger maps. 100 tickets more on a infantry map , might not be as noticable because on how rapidly people are dieing.

another answer could be :

maybe with a infantry server when karkand comes out and a air map server too. then we could adjust tickets that way ? might be to much with a normal and hardcore rotation. 5 servers with rush and not counting a practice server. not sure what means we have, if that is in the ego budget.
 
Just please please please do not make it something insane like 1000 tickets those games just seem to drag on
 

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