Payday 2 First Person Animations Update

Mr. Lemming

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Jul 5, 2011
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http://www.overkillsoftware.com/games/animations-update/

This one's a bit lower key than others, but still pretty nice. The good folks of Overkill have started going back through and polishing the game a bit more, this time through adding actual bullets in the magazines you can see as you reload, as well as new transparent clips (like the FN P90 for example) which actively allow you to view at a glance the amount of ammo left in your clip.

Is it completely needed? Well no, but it's still a nice touch for some added realism to the game that could help to immerse people more. And to boot it comes with a bunch of fixes for other things, a nifty little song on the update page, and it's free. Not that something like "free" will keep people from complaining on the Steam forums about it...

The First Person Animations Update
Players will now be able to see the bullets in the magazines when reloading

Updated the transparent magazine for JP36, Commando 553, Kobus 90 and UAR

Updated the Expert magazine for the CAR-4 weapons family

Updated the first person reload animation on most weapons

Updated the first person shout animations

Updated the first person equip/unequip animations on most weapons

Updated the first person weapon butt melee attack animation on most weapons

Updated the first person throw frag grenade animation

Updated the first person tased animation

Updated the first person recoil animation on most weapons

Updated the first person cuffed animation

Updated the first person weapon aligment

Updated the first person sprint animation on most pistols

Updated the first person animation when using extended mags. It will no longer clip through the players hand

Updated the first person inspire animation

Added more reload sounds

General
Fixed a desync issue with the HE rounds on the client side

Fixed an issue where the players sometimes couldn't kill converted law enforcers

Fixed an issue where the players sometimes couldn't dominate law enforcers

Fixed an issue where players couldn't activate the feedback on the ECM Jammer when coming back from custody

Fixed an issue with the sound when having DMR kits attached on silenced weapons

Fixed an issue where placing a Sentry Gun sometimes marked players as cheaters

Fixed an issue where players couldn't complete the "Bang for your Buck" achievement with the Steakout 12G Shotgun

Fixed an issue where some sights where attached without a rail

Fixed an issue where some weapons clipped with the player camera when being cuffed

Fixed an issue where the bullets in the magazine of the JP36 Rifle were faced backwards

Fixed an issue where the team AI spawned outside the container on Armored Transport: Harbor

Fixed an issue with the description on the body bag case asset

Fixed a graphical issue in the loot drop screen when playing with 2560x1080 resolution
 
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