- Joined
- May 24, 2010
- Messages
- 2,764
CSGO
SOUND
MAPS:
Nuke:
Cobblestone:
Italy:
Cache:
Rumor has it:
Got bugs, or general feedback on Canals or something else? Head here to talk directly to Valve, select the CS:GO Team entry and share your thoughts - being constructive helps
Canals is part of the Reserves pool for competitive
Here's everything in this update, including recent Steam Datagram system configuration changes: https://github.com/SteamDatabase/GameTracking-CSGO/commit/71de378bd62cf0dcb4ef9564e491a5672d07a0e1
Size is ~420 MB - data capped users should be aware, particularly if you have Dota 2 installed as well due to a recent update
- Released Canals, available in all game modes.
- Visually upgraded the Phoenix Terrorist player model.
- Added the Spectrum Case, featuring 17 community designs. In the Spectrum Case, the rare special item will be the second generation of knives in Chroma finishes.
SOUND
- Improved performance when using HRTF.
- Fixed some cases where grenade sounds wouldn’t play when they should.
- Fixed teammate color problem when teammates select an invalid color.
- cl_drawhud_force_radar can have three values: -1 to force draw no radar, 0 default, 1 to force draw radar even if other HUD is disabled.
- cl_drawhud_force_deathnotices can have three values: -1 to force draw no deathnotices, 0 default, 1 to force draw deathnotices even if other HUD is disabled.
- Added option to Game Settings to set Team ID to Always On ( cl_teamid_overhead_always ). Server can disable with sv_teamid_overhead_always_prohibit.
- Added binding to Show Team Equipment ( +cl_show_team_equipment ) that will show teammates’ full Target ID, including equipment. Server can disable with sv_show_team_equipment_prohibit.
- func_rotating objects no longer freeze and spam server console after rotating 1000 times
MAPS:
Nuke:
- Thinned out corner when coming into hut from lobby, making it easier to peek into A site
- Bullets now do more damage when shot through walls in hut
- Raised rollup door in Mini, making it easier to see towards rafters
- Removed three boxes on top of blue container near garage
- Reduced C4 explosion radius from 500 to 400 units (Thanks NaVi!)
- Made water outside the map deeper (Thanks hollandje!)
Cobblestone:
- Raised arch on CT side of long A
Italy:
- Fixed some boost exploits
- Railing on top of boost position near T bridge no longer blocks bullets
Cache:
- Various bug fixes
Rumor has it:
Got bugs, or general feedback on Canals or something else? Head here to talk directly to Valve, select the CS:GO Team entry and share your thoughts - being constructive helps
Canals is part of the Reserves pool for competitive
Here's everything in this update, including recent Steam Datagram system configuration changes: https://github.com/SteamDatabase/GameTracking-CSGO/commit/71de378bd62cf0dcb4ef9564e491a5672d07a0e1
Size is ~420 MB - data capped users should be aware, particularly if you have Dota 2 installed as well due to a recent update
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