[TTT] A new feature everyone missed

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Madcat1337

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Basically, there was an update about a month ago, in which was a very neat-o added to csgo.
Added a new setting “mp_solid_teammates 2” which enables standing on top of teammates while still allowing to walk through them. The feature is now enabled in official Casual, Demolition, and Flying Scoutsman game modes. ( Source : https://old.reddit.com/r/GlobalOffe...nterstrike_global_offensive_update_for_10318/ )
I thought to myself, why not add this to TTT for a short period of time ( like a week or so )?
I reckon this would lead up to great teamwork from the T's in the server. Thoughts?
 
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it could be really fun, i would actually love to see this, for when you T buddy is in trouble jump on top of them and support or die trying +1
 
Yo think about this being on Jailbreak, rebelling would be more fun than ever.

Cancer CT's? Bahm, just runboost and kill them. Brought to you by Edge Gamers.

+1

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I can think of some things going bad with this, i.e. stacking into unreachable spots or map exploiting, but honestly the good seems to do more than harm. would be nice to have that extra teamwork interaction and facilitating new ways to eliminate the innocents.
 
I agree with Fistacles Fistacles . You don't really see that much teamwork anymore. I think it would be quite nice to see a bit more teamwork in jb.
 
Personally love this idea would lead to some awesome teamwork that people can pull off, the one downside I could see is that there would be some glitch spots or areas that would normally not be accessible.
 
-1, its a good idea, however a lot of glitches and exploits. This would only work on TTT, not JB. On JB it would affect the game a lot like jumping into stack as a rebeller and just standing on their head. Or going down a ladder and can't go down because someone is there? Or, in a game and you hit their heads.
 
-1, too many maps can be exploited as they are not made for that height. Would require extensive testing before added, (every single map)
 
-1, too many maps can be exploited as they are not made for that height. Would require extensive testing before added, (every single map)

Silly mappers just need to not be lazy and clip things off expecting people to try and exploit stuff
 
Silly mappers just need to not be lazy and clip things off expecting people to try and exploit stuff

Kind of impossible. There's an unlimited amount of things plugins can do you can't watch for all of them. I've seen some servers with speed, super low grav, walking through stuff, all kinds of things.

There would for sure be unforeseen impacts on games and glitches. Does't mean it isn't worth considering though.
 
Kind of impossible. There's an unlimited amount of things plugins can do you can't watch for all of them. I've seen some servers with speed, super low grav, walking through stuff, all kinds of things.

There would for sure be unforeseen impacts on games and glitches. Does't mean it isn't worth considering though.

No common jail/ttt plugin is going to let you phase through a clip brush, or any other solid wall. Take a look at nightescape. While its physically impossible to jump to the mountain edges or to jump over a fence, I still have a clip wall from the ground to the skybox in any area I don't want people in. So if ever low gravity is a thing, my maps keep their integrity.
 
Yeah I'm going to say no to this unless someone offers to updzte every TTT and Jail map, and all future maps, to make sure you can't glitch out. The maps and gamemodes are designed without this for a reason.
 
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