Making !peace longer and new time to unmute T's at the beginning of the round.

mex

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Today i just played on the jailbreak server on CS:GO and basically everyone was complaining on how they couldn't hear and this was within the first minute of the round beginning. Even though the warden does get the !peace command it only last about 30 seconds until the T's get unmuted again. I would suggest either making peace longer (about 1-2 mins at least) or letting the warden use peace more than once. I would keep the time to unmute cts but, I would like to see if the T's get more of a cool down.

Also wanted to point out how the T's are able to talk within the first minute of the round. It gets kinda of hectic when there's about 20+ people talking at the same time. I was thinking maybe that there would be an automated system where the T's can be unmuted after first game or have the warden get a new command to mute and unmute the T's at will.

I would also like to point out that these do lead to people spamming about how they couldn't hear and want people to swap for no reason. It shouldn't happen like that when 1 person cant hear because their peers are all talking over the warden. Would like to see some changes and other thoughts on the matter and some points since im still kinda learning the ropes. Thanks very much.
 
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I believe peace would be fine at 45 seconds- it's only use is for a warden to be able to explain the first or second minigames due to a massive population of terrorists who are talking over him. It should be 45 seconds and usable twice, this gives the warden an opportunity to explain the first two minigames in peace and any future minigames there should be enough terrorists dead that admins can handle anybody talking over the warden, if it happens. It gets quite boring when nobody is talking in my experience.

Great suggestion with tweaks nonetheless.
 

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