Should obama be removed from the map pool?

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Grassy

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I think there is a valid argument to be had about ridiculously easy rebel maps to be removed from jailbreak.
Maps such as obama and spy vs spy are so easy to rebel on it's almost impossible to be a successful guard with out being extremely toxic, which isn't fun for cts or ts. As for specific examples, on obama there is a secret around every corner and on spy vs spy the entire map is very small which makes it incredibly easy to knife cts and get guns in stack.

Btw this is my first forum post :)
 
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No. Successful rounds happen on all of the maps you have stated.
 
Spy is easy to rebel on? It barely has any proper secrets, only a few. Good warden and guards who don't bait and hide whenever they have to and just have common sense, that all can get you a successful round. Obama is also easy to rebel but only because ct's don't know how to counter the secrets and don't even have any map knowledge. A lot of CT's don't even know scout secret or even how to counter it, they just hide and hope for other ct's to kill the rebelers and so that they can just get some kills from being cancer. I'm seriously surprised ct's don't know it, I do it soo many times, I go across maincels to one corner and ct's still don't know it.
 
Absolutely no, there have been times on obama where it's only ct wins. It's not the map, it's the guards. I never understood people who complain about rebels, when that's the point and fun of being a T.
 
I really do not think that removing a map because it’s easy to rebel on is a good idea at all. You can have good rounds on obama as ct; it’s the guard’s fault, not the map.
 
Besides rebelling, Obama offers nothing except easy and hard climb and invis climb (all very generic) and deathrun with, IIRC, some bugs making the second half unplayable. I say this because most wardens play these games as first T games. There are other games like Red Light, Green Light but wardens really do not play those simply for risk of easy rebel. Frankly, it's really overplayed for such a map that is so bland and generic and the only reason people vote it is because of how easy it is as a T to rebel, even if the warden is a good warden.

I'm in favorite of taking out of the map pool because of how overplayed and generic it is. Taking it out for rebelling is NOT a good reason.
 
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Like Kuantum said, maps aren't necessarily removed just because they can be easy to rebel on. You may want to add better reasoning (lack of games, crashes often, etc) for a better chance at getting the map removed.

Also, welcome to the forums! :biggrin:
 
As much as I hate Obama, I have to say it shouldn't be removed.

Yea sure it is near impossible to play any games besides climb and red light green light (the only 2 games we ever play on the map), but the community seems to enjoy it. I don't think its fair for them if the map gets removed solely because it's easy to rebel on.
 
Besides rebelling, Obama offers nothing except easy and hard climb and invis climb (all very generic) and deathrun with, IIRC, some bugs making the second half unplayable. I say this because most wardens play these games as first T games. There are other games like Red Light, Green Light but wardens really do not play those simply for risk of easy rebel. Frankly, it's really overplayed for such a map that is so bland and generic and the only reason people vote it is because of how easy it is as a T to rebel, even if the warden is a good warden.

I don't think the second part is bugged, also since most wardens play does games does it mean we have to completely disregard and forget about the other games, the risk of rebeling for red light green light is low, have 2 ct's by deathrun some behind and some on the top of deathrun. People vote for it yes because it's easy to rebel, but you can kill the rebelers with map knowledge and good aim. If there's a good warden and there are non baiting smart CT's then you can win the round.

I do agree the map is badly designed, he really did rush it and didn't think parts through, but some of the secrets are preety good, you play for fun don't you? The map is playable and that's all you really need, it has games, it has all of that, it's just poorly designed. It's not like ct's can't do anything to prevent rebelers or to kill rebelers.
 
I would argue no only because it'd set a precedent for a level of maps which maps have to be. That same argument will be applied to harder maps should this precedent be set.

Also, easy rebel maps give CTs a challenge while hard rebel maps give Ts a challenge- challenges which make the game fun!
 
The only maps that should be removed are those that are broken lag, crashing, etc. Obama nor spy nor VIP do this
 
After hearing other people's feedback on the subject, we will not be removing this map. Thanks for the suggestion~

~Closed
 
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