- Joined
- Sep 2, 2019
- Messages
- 779
So this assumes that drug effects are still in play with the new drug system. I don't have a crim, so I'm not positive on this.
I'd like to suggest a drug testing system for PD. This means that if a player has recently used drugs, even if the effects have worn off, the drug remains in their system for at least the next 20-30 minutes. Police will have the ability to conduct a drug test on individuals suspected of intoxication or found in possession of narcotics.
If the test is conducted before the timer is up, the result will come back positive for a specific type of drug.
This simply adds one more avenue of police-civilian roleplay during traffic stops. It also means that if someone takes drugs, their movement style can be taken into account by the officer at hand to determine if a drug test is necessary. If the individual is stumbling or charging around, they may be under the influence.
I'd like to suggest a drug testing system for PD. This means that if a player has recently used drugs, even if the effects have worn off, the drug remains in their system for at least the next 20-30 minutes. Police will have the ability to conduct a drug test on individuals suspected of intoxication or found in possession of narcotics.
If the test is conducted before the timer is up, the result will come back positive for a specific type of drug.
This simply adds one more avenue of police-civilian roleplay during traffic stops. It also means that if someone takes drugs, their movement style can be taken into account by the officer at hand to determine if a drug test is necessary. If the individual is stumbling or charging around, they may be under the influence.
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