Not Planned Ban one marker lives

Baefy

Ayy lmaoo
=(eGO)=
Joined
May 6, 2017
Messages
340
There's no game like it, especially map games. 75% of the time it kills all players and it's just going against the gamemode if you ask me. Jailbreak we're trying to have fun. Other luck-based games such as 1 couch lives is still fun cause theres still an excitement factor cause so few are going to die. "Oh is it gonna be Yuma, Left, Wib, or me??"

I see 0 benefit of having it allowed other than wardens needing to kill off a good amount for LR, and even then that's still a skill issue for the warden.

Thoughts?
 
Upvote 8
Pointless game/day that just gives toxic CT's a pass to kill as many people as they want
 
We play jailbreak to have fun. This "game" is not fun. It's useful when the warden is running out of time and needs to thin the numbers quickly for LR without explaining a complicated game; but even then you can do a simple trivia/math question. The reason a warden gets into this situation is a skill issue in the first place. They either failed to kill enough with games they already played, or they failed to play enough games during the round. What I'd like to see from any outcome on this is a way to prevent toxic wardens from doing one-marker-lives with 25 people alive.

I'm in favor of adding a rule to restrict the usage of this (but not completely ban it) to # of players alive. Maybe <10 or <5 players alive.
 

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