- Joined
- Mar 5, 2023
- Messages
- 422
Hello beautiful Community,
[JAILBREAK SERVER]
If you are reading this, you may be an old timer like me and miss some of the aspects. I hereby propose or rather ask if there would be a possibility to include player collision when chosen for a specific round (chosen by Warden or automatic vote every X rounds).
Player collision would open up an immense array of possibilities for jailees to play games such as chicken fight (first one on the head of the other, also possible versus a CT in LR).
It would also render possible player boosting to get to unacessible places.
Lastly, the main change, which would make rounds go by quicker when collision is enabled, is nuisance. This is by far the best feature this addition would create, since Ts could now interfer with each other in games like colors or surf.
I do agree certain issues could be caused (bhop, climb, etc.) but it would be for the Warden to take into consideration when a player collision round comes up.
Thank you for your time,
Nouille Chinoise
[JAILBREAK SERVER]
If you are reading this, you may be an old timer like me and miss some of the aspects. I hereby propose or rather ask if there would be a possibility to include player collision when chosen for a specific round (chosen by Warden or automatic vote every X rounds).
Player collision would open up an immense array of possibilities for jailees to play games such as chicken fight (first one on the head of the other, also possible versus a CT in LR).
It would also render possible player boosting to get to unacessible places.
Lastly, the main change, which would make rounds go by quicker when collision is enabled, is nuisance. This is by far the best feature this addition would create, since Ts could now interfer with each other in games like colors or surf.
I do agree certain issues could be caused (bhop, climb, etc.) but it would be for the Warden to take into consideration when a player collision round comes up.
Thank you for your time,
Nouille Chinoise
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