Future updates for Demoman, and Soldier will probably be like Heavy...

I think if anything that when the demo update is done, we are all gonna die, and Ive recently gained some major points as a scout when the update came out, I got 3 caps in 5 mins on 2fort as a scout just running over the bridge and down the spiral, and while this was happening the heavies were slowly killing each other. And it now seems that there are more scouts and engys and less heavies about, after I started scouting so i think people are going back to the old ways quicker than they did with the pyro.
 
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I only wonder what the engie and sniper gets. if the engie gets a faster way to build sg, that may be kinda bs.

if you think about it, every update is valve walking on eggshells to keep balance and infact create even more balanced gameplay. a fairly impossible concept really. if they would have left the updates alone with medic i think that quite possibly could be the most balanced this game will ever be. then again they are working torwards an end goal, and what may be unbalanced for now may be totally in check after everything comes out.

I think if anything that when the demo update is done, we are all gonna die, and Ive recently gained some major points as a scout when the update came out, I got 3 caps in 5 mins on 2fort as a scout just running over the bridge and down the spiral, and while this was happening the heavies were slowly killing each other. And it now seems that there are more scouts and engys and less heavies about, after I started scouting so i think people are going back to the old ways quicker than they did with the pyro.

the reasons (from what i see) that the heavy isnt as played as the pyro on update week is because many people got tired of single character games so many opted to annihilate the STILL sitting duck of the heavy. (the sandwhich does little to change this, thats my oppinion and im not going to argue it out with anyone).

i noticed dozens of players on release day already had the kgb by the time i got to play. so obviously the achievements have to be fairly easy.

lastly the heavy isnt that practical. at least on 2fort(where i almost always play) scouts just blow past the heavy's spys are on backstab parades and snipers are so dominate that the heavys are almost worse to play right now than any other class since everyones looking for that easy kill (as i previously said the heavy is still just a sitting duck)
 
I agree with basically everything pimp said. however :

i noticed dozens of players on release day already had the kgb by the time i got to play. so obviously the achievements have to be fairly easy.


Two words : Achievement Servers. it's not hard to get achievements when you have taped a weight to the fire button and are sitting at a dispenser.
 
Well, this probably means nothing, but every class you see as you load a game has had an update besides the spy, probably just nothing, but you never know
 
I will consider this thread worth posting on when someone explains how the spy is nerfed.
 

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