My game artwork.

BlackHoleSon

I made one post
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Apr 2, 2008
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5
Ive never spoken here before, but i have been talking with a few of the guys here. Im good friends with Anders, and you may know that "The Machinist" is my father - and I was the one that came up for the idea for his name.


Anyway, I am a texture artist. Im apart of a great studio of dedicated individuals, as well as being a developer for a source engine modification called Fortress Forever.

Ive also done some mapping, and i started a map over a month ago that i plan on finishing sometime...


So if you are interested in some of the material ive created, ill give a few links.


TF2 health kit syringe model replacement
http://www.fpsbanana.com/skins/50486

TF2 butterfly knife retexture
http://www.fpsbanana.com/skins/43404

TF2 shotgun retexture - "they hotty shotty"
http://www.fpsbanana.com/skins/43007

those should be a nice sample, but i have a total of 99 skin submissions as of right now, and they can be found at http://www.fpsbanana.com/members/skins/207238


I will take requests. Now knowing that ive taken requests in the past, if something seems unreasonable, Im likely to just say no if it is out of my power.


If anyone needs help with anything that may involve skinning, i will try my best to help. Ive spent a lot of time helping Anders out with this, im sure he will tell ya.
 
http://www.edgegamers.org/forums/showthread.php?t=37083


you should have read first, me and a friend have been doing requests for a while now :)


on the other hand.....im trying to figure out how to model, compile, and animate stuff. could you teach me? or have one of your friends teach me? that would be a great help! just add me to steam friends, my steam id is vote_for_pedro_cheeks

im pretty sure i get the modeling stuff....i just need to know how to compile, and animate.
 
http://www.edgegamers.org/forums/showthread.php?t=37083


you should have read first, me and a friend have been doing requests for a while now :)


on the other hand.....im trying to figure out how to model, compile, and animate stuff. could you teach me? or have one of your friends teach me? that would be a great help! just add me to steam friends, my steam id is vote_for_pedro_cheeks

im pretty sure i get the modeling stuff....i just need to know how to compile, and animate.
Allrighty man.

I personally do 2D work - but i work alongside many skilled 3d artists. I guess it depends on the software you use... i know a guy who is very skilled at modelling, uvmapping, and rendering in Maya.

I know a few good videos you can watch for animation and compiling, i may hit you up on steam about them.
 
yah sorry im house sitting right now i'll be back on sat. i use 3ds max. i hope they are the same.
 
Do you think you could make me a re-textured / higher res medigun?
(Love your stuff :))
 
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Haha thats pretty sweet. Though I think the case itself should be the team color instead of gray.
 
haha its strange i actually started out as a texture guy and then came to just be a digipainter... i think i might take a shot at textures again :P
 

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