- Joined
- Jun 14, 2008
- Messages
- 1,654
One note on taking away the awning over the bridge.
I do realize that TF2 characters are slower than their TFC and FF counterparts, and Valve's hack was to put an awning over the bridge, artificially reducing the angles of attack from snipers.
Why do I say it's a hack? because there's always one thing that bothered me about the bridge on 2.0FORT... RED BUILT IT.
In a game so awesome because RED and BLU have completely different design philosophies (RED makes barns and BLU makes factories), it always struck me as odd that the 2.0FORT bridge has a wooden floor AND awning. Why did BLU let RED build the bridge? Why did they let them build the awning? My belief is that Valve went "Oops! Too many headshots!" and instead of making it harder to play sniper they made it easier for everyone else to cross the bridge.
True, the awning is styled RED but that logic could be put to use anywhere, Why did red and blu build two bases right next to each other?
Why are both bases symmetrical?
Why did red let BLU build a base, a cart track, and a bomb when they probably knew what was going to happen?
Why did Valve use a very HL2ish texture in the RED base in Well? (The bricks seem too realisitic)
Why did RED and BLU build bridges connecting the two trucks in convoy?
If you are going to start talking about style, I'm afraid I'm going to have to bring Mesa into it
a building set completely inside, where there is no wood, or any of the materials red uses.If you are going to question Valve on one thing, you may as well question them on all the things I have said, and the other not so subtle things.
Sorry if this seems like I am argueing, but I really do love 2fort.
~M








