Still strange that in 330 hours as a demoman, I am killed once by a reflected pipe....
*wonders what all pyro's are doing out there*
Come to blackmesa, I'll reflect your pipes back at you if you really want me to.
Still strange that in 330 hours as a demoman, I am killed once by a reflected pipe....
*wonders what all pyro's are doing out there*
I think back burner is better for 2 Fort games but i agree that CB is good for team based defense like capture point maps. And i'm not saying that only capture point maps are team based defense i'm just saying that when your red on dustbowl your only job is to defend as a team therefore CB would be more useful.
Because you rocket jump around every night on blackmesa as a pyro, am I right?I just watched the video. It was ok, nothing extraordinary.
Just a normal night on blackmesa for me. :laugh:

Because you rocket jump around every night on blackmesa as a pyro, am I right?
-Calle
Down at the A point, yup. I also sticky jump to kill those pesky demos down there. That's something that's not even mentioned in the video.
Nor do they mention my awesome death from above technique.
Nor does it mention how the flamethrower does more damage when you move in certain directions.
There's quite a bit left out of the video on how to be an awesome pyro.
If you read anything in the video, it tells you that this is about stuff you can do with the COMPRESSION BLAST. Hence why it is called w+M2. If you wanted more pyro stuff, he tells you to watch Daedalus' video on "How to Pyro".
"Which end of my weapon does the fire come out?"
Watched the Daedalus video... It answers all the important questions like "Should I ever spy check?" and "Which end of my weapon does the fire come out?"
But I guess an extremely advanced elite pyro player like yourself doesn't need to provide feedback. Rather point out the obviousness that most experienced TF2 players know already.