ATTENTION- ALL AND ANY HELP IS NEEDED

flavoracid

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Jun 9, 2007
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hello eGO men and women

a friend and I are thinking of designing a map for DOD:S. We are both 3D modeler/animators and want to give a shot at doing something simple (at first) like the Orange maps.

If anyone knows how to import maps into DOD:S/Steam we would appreciate the tip. We are aware of Valve's tools like "Valve Hammer Editor 3.5", however, if you guys know if there is a way to model in programs like 3D Studio Max or Autodesk Maya and export to DOD/Valve we would appreciate the help.

THANKS!!!!!!!!!!

FLAAAVOR FLAAAV
 
I'm not sure how to do it, but my friend probably will.. he used to make a ton of maps for CS:S that we would use at the lan cafe we have here that no one would ever go to =/. He gets off work in like an hour or so, I'll have him make a post or somethin when he gets back.

EDIT: yea, my friend doesn't know, but rogue sniper seems to know what he's talkin about, so go with his answer :)
 
1. Hammer is now 4.1, alot better than 3.5
2. for custom models, yes there is, a special modded xsi|softmage you can dl for free just for source
3. design a map in paint (basic layout), make a map, like im doing (slowly, been busy with other stuff) and just keep tweaking with it until you absolutely like it (never possible for me, ill redo something 4 or 5 time untill im happy with it)
4. maps take about 1 week to design and make for orange maps (my theory), longer for maps as good as strand, dijon, etc



im working on 3 maps, 1 for dods, 1 for css and 1 for hl2ep1, its not easy and is time comsuming but its a great hobby for me waiting for webpages to load up on my modem, 56ks are usefull for something :P

im also the one who created the steam group for eGO mapping community, so come by there and ask all the questions youd like (ohh great eGO admins dont be mad, its like a sub community for the mappers in the clan)
 
i don't understand what u mean rogue... make a map in paint? you mean the mini map? ..when u press M?

>>for custom models, yes there is, a special modded xsi|softmage you can dl for free just for source

i don't know what u mean.. custom models? i want to model an entire board, a map, buildings and textures, in Maya 8.5 and then export it into valve/steam/DOD:S ... is that possible yes or no. I dunno what u mean XSI. Though I animate in 3D i'm really only an advanced novice at PC language/talk at best.

and Hammer.. what duz hammer actually do for me?
 
try making another color or like orange river or something cool. because the only orange map i like is bridge so if you can make a sort of sniper one but make it more fun
 
1. make an out line in paint so you have an idea where youll flags will be placed and the paths
2. No do not use maya to make a map. xsi|softimage is for models
3. Hammer is the program used to make maps



if youd like you can IM me on steam, yahoo, or msn. just pm me for the name
 
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