honestly, why don't one of you who think it's NOT imbalanced try being a demo with 4 sentries up there
first of all. when wrangled they take a LOT more stickies to destroy them, second there's 4+ firing rocking blowing you back not to mention the non-engi's moving you back
It's a lot more difficult than you guys make it out to be.
The sentries CAN be taken down but it takes like 1 to 2 maybe even 3 ubers at the same time to destroy all 5 of them up there.
I love wrangled sentries when they're pointed at me. Why? because they're the easiest thing in the world to kill.
I play heavy on mesa all the time, and I love wranglers. They're great! Kill the engie, who's too focused on dealing with aiming, and then beat the hell out of his gun when it's inactive.
Sentries that are controlled introduce human error, and trust me guys, I've played demo, soldier, even PYRO and still killed wrangled sentries all over the place. 2fort always has a million snipers in it; why don't you just snipe the engies in the head? It's the easiest thing in the world.
Here's the issue, folks. (Lava, take a double dip of that super pot)
The people who whine about each individual update are the same people. It doesn't even matter what the differences are; the engie could have been given a sniper rifle for all anyone cares. The problem is that the whiners DON'T KNOW HOW TO ADAPT.
Look at the pyro update, when they gave him the air blast ability. OH, IT'S SO OVERPOWERED yelled all the soldiers and demos. "It reflects my stuff and I can't kill them anymore!" Everyone complained about that so much... and look at us today. People are saying the pyro is underpowered, even after they BUFFED that very thing that we called OP 2 years back.
Soldier update. "THE DH IS SO OP! it can kill low health classes in ONE SHOT, it's not fair!" Yeah, it can, but did we forget about the fact that you need to actually aim it and hit someone with it? Better yet, do we notice that for all of the EXTREME POWER the weapon has, very few soldiers actually use it today? weird how that works, eh?
I could go on. There are lots of examples. But here's the thing: the people who whined were the people being repeatedly killed by said object, because they couldn't adapt. It's so incredibly easy to kill compression pyros as a soldier; use the shotgun, or just aim your rockets to the sides of them so they can't reflect them back. It's really easy to kill a DH soldier as anything; just jump and move around. Most of them aren't good enough to actually hit you worth a damn, and the splash is useless.
The people who figured that stuff out within the first couple of days of those updates were happy, and thought they were balanced. Both of those things require a great level of skill to take advantage of effectively. Those who kept getting killed because they didn't adapt and find a way to exploit the new weaknesses those weapons created cried about it.
Is this different? It sure isn't. The wrangler is easy as hell to kill. You kill the engie and it's done. Frankly, I don't think it would matter if the shield was 99% effective; the wrangler's limitations make it useless against competent opposition. The engineer's new weapons are entirely balanced as far as I can see, and I think, unlike auto, that shield makes it balanced. if it weren't for the shield, nobody would use it in the long run, because it's just too easy to kill.
Don't just take it from me; ask any of the medics that I've asked to not waste their ubers because I can take the gun out without it. Ask my teammates who have watched me do it, and then LEARNED TO DO IT THEMSELVES. Adaptation is the key to being a great player, and whether it's 2fort or mesa, it doesn't make a difference.
TL;DR: The wrangler is balanced, and if you're having issues with it, you need to learn to deal with it. I promise you they aren't invulnerable, nor are they overpowered. They're hard to use and make the engineer incredibly vulnerable.