This is ridiculous

This is false. I've encountered the type you've mentioned, certainly, but I've also encountered those who hide behind it, and those who run around it to avoid fire. Even better, I've encountered those engie pairs, one healing and one wrangling. They're still easy to kill if you know how to deal with it. I've also met smart ones who know when to wrangle and when not to, and they do indeed tend to be more difficult, but not insurmountable.

My experience is also not limited to mesa. I have played and still play on basically every map we run with the exception of 2fort. I've not only used the wrangler extensively, but I've killed them too. I'd say my experience with them is just about as extensive as it could be with not even a week being past.

I'm not saying these things to blow my own horn; I'm saying them to tell you that I've got a variety of experience, and from what I've seen, they're easy in basically every circumstance, assuming you treat it as a big threat, and you plan on how to deal with it.

I stand by my statements that I do believe it'll fade into the 'rarely used weapon section' along with the DH, though. like I said, the only reason we're seeing so much use is because it's 'shiny' at the moment, and everyone wants a taste of it. That will go away soon, and I bet you that while a number of engies might carry it around, not many will actually use it that often.

I am not sure you understand the effectiveness of the battlement sg on 2fort map, especially one on the right in the screen shot. I am not familiar with mesa, but the 2fort battlement sg offers very unique advantages which is not available to another maps I play such as Dustbowl/Egypt and Gravel pit. Assuming the wrangler engi and another engi is competent, then only threat to them is a good sniper.

I do agree many people will stop using wrangler once shines wear off. So far I found wrangler to be very situational.
 
A small personal use I found for it was to prevent the sentry from being distracted by bonk scouts.

This situational weapon counters a situational weapon that deals with the situation that I have caused?
 
I'm not trying to defend the original post, my position is that the wrangler should not be taken so lightly and comparing it to the DH is not a good example. You probably have mastered the engineer and are proficient with all his original weapons but not everyone is. It is a rare sight to see people use the pistol either as scout or engie leaving me to believe at least 60% of people will op for the wrangler rather than a side arm they never use.

Im with huskies. the wrangler is situational and should not be used often but when used properly can be one of the most deadly weapons in the game.
 
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the easiest way to take out a sentry is teamwork and an ubered medic with you.

snipers take out the engy, medic ubers a demo, demo uses stickies and boom sentry down
 
Haha, I felt the same as you on Turbine. We on RED were camped in by 3 sentries on the opposing battlements and more setting up on the crates and such. Then I just went spy and took care of it, then we all pushed out and won. It was a good game.
 
I am not sure you understand the effectiveness of the battlement sg on 2fort map, especially one on the right in the screen shot. I am not familiar with mesa, but the 2fort battlement sg offers very unique advantages which is not available to another maps I play such as Dustbowl/Egypt and Gravel pit. Assuming the wrangler engi and another engi is competent, then only threat to them is a good sniper.

I do agree many people will stop using wrangler once shines wear off. So far I found wrangler to be very situational.

It's true; I don't ever play 2fort; it's probably the map that I revile the most out of any of them, and I'm pretty flexible. I learned the basics of tf2 on it; maybe I just got sick of it. Add to that that I despise insta-spawns, and you have my reasoning.

But I can see the basic problem with it; it becomes a sniper rifle on 2fort. But as you said yourself, it only takes one sniper to end it. It isn't that big of a deal.

As of right now, I've yet to see the increased range on the wrangler get exploited in mesa. I've seen wrangled sentries, but I've so far not had any issues taking them out as a heavy, or a demo, or a soldier. That said, It would be more of a threat if it were used across point A, say from one sniper deck to the other. I just haven't seen it done. The problem with wrangling at range (or at least in my experience) has been that unlike the sniper, you don't have a scope. Yes, it autolocks, but it's still difficult to see what's going on. Plus, if you're hiding behind your sentry while you do it, the gun and the shield obscure the view even more.

I agree with the others; it's situational. But, once again, as I've said 3 times now, I believe, like most situational weapons, it will be seldom used in the long run. Sure, people will swap the pistol for it, because many people think the pistol is useless (I disagree) but that doesn't mean they'll use them. Take, for instance, the backburner (since my DH example may not have been the best). The backburner, prior to the buffs, was the perfect example of a situational weapon. 100% crits from the back, and yet nobody used it. We're seeing a bit more use now, because of the damage buff, but even still, it's just not nearly as popular. situational weapons are, well, situational. That means that they simply won't see as much use as, say, a more conventional, versatile weapon.
 
I have not had any problems destroying sentries (wrangler or not) on the battlements of 2 fort as a soldier. But 2fort being instant re-spawn means the sentry goes right back up really quick especially with lots of engis. Would be nice to see regular spawn 2fort back or at least a reduced spawn. Instant spawn seems like some team strategy is missing when I play it. Low on health don't yell medic just blow yourself up!
 
Better yet, play sniper. peek out, engie's dead, turret is neutralized for the time being, during which time your demos or soldiers can deal with them.

I'm a mesa vet, of course, and I actually love it when engies use the wrangler; it makes them MUCH easier to deal with. Kill the engie and you have 3 seconds of free time to beat on the sentry, and by the time it comes back to life, it's damaged enough that it won't last for more than a second. there were a number of occasions last night, were I was playing heavy, and during ubers, I didn't focus on the gun, but rather the engineer, and life was much, much easier.

Much less than overpowered, I think the wrangler has a tendency to make you weaker than if the turret was on its own.

In this case, I don't think any of the new weapons warrant complaining; they warrant adapting.

Well, Dread, our engineers weren't exactly the best yesterday. Besides, I was too busy trying to avoid dying to help them out :p
 
honestly, why don't one of you who think it's NOT imbalanced try being a demo with 4 sentries up there
first of all. when wrangled they take a LOT more stickies to destroy them, second there's 4+ firing rocking blowing you back not to mention the non-engi's moving you back
It's a lot more difficult than you guys make it out to be.
The sentries CAN be taken down but it takes like 1 to 2 maybe even 3 ubers at the same time to destroy all 5 of them up there.


im a horrible demo and i destroyed like 3 sentries at a time and then killed the engies and other buildings by accident o_O in one swoop and i repeast i am a horrible demoman
 
I don't see it as a problem at all...I just go spy, sap and then kill the bewildered engie. It's so much easier than the old system.
 
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