http://store.steampowered.com/app/27330/
I'm surprised how good this FPS is at $15. It uses Games For Windows Live and matchmaking, but if that does not bother you it's a really solid game for a low price.
There are 70 levels, four co-op missions with up to 4 players with three levels of difficulty.
12 competitive maps with 7 game modes, some are small and some are pretty moderate in size.
Customizing and unlocking guns parts is addictive. And they aren't cosmetic.
There are over one hundred "tags." Tags are basically key chains that you put on your gun that give the gun or your soldier added stats or perks.
And then, if you didn't know, BL:TD uses a "leagalized wallhack" feature that will let you temporarily see all your enemies. It's a neat feature, and if you use it right it's devastating. It has a moderate cool down to use it again, so it's best to quickly turn it on and off. And it in no way breaks game play. I still play and think as I would in any shooter, being mindful of snipers and corners, but now I can advance or camp with advanced intel of enemy positions, and that's what your enemy is doing as well.
Guns in this game really need you to aim and be mindful of your shots. The gun and crosshairs wont move, but your gun will spread more and more as you continue to hold down the trigger. And if you decide you'll just run around mindlessly shooting, you'll die. BL:TD's gun spread like a thumb on a water hose if you don't look down the ironsights, especially if you are moving.
Besides matchmaking, the only draw back is that Blacklight makes no attempt to help you understand what on Earth some things mean or do. According to an Admin on the Blacklight forums, the three stats bars you have and modify are Power, Speed, and Health. But there are lots of things that don't make any attempt to tell you what they do, or if they do what you think they do.
For example: I changed the barrel of my rifle from a long to a short one. My speed went up, presumably from less wait, but did my firepower go down because the gun will spread more now, or because the game is coded to actually make my gun less powerful with the same amount of spread?
Also, such things like added a longer barrel to a secondary pistol do absolutely nothing to your stats. So, am I to expect that putting this barrel on will make my gun more accurate and have slightly longer use distance? Is this something I am just supposed to know? It's very strange. I remember reading an article that pointed out what each tag did, and some of them do neat things like make your wallhack visor recharge faster, but you are given no such information in the game.
But the developer is going to provide all the missing info soon with a FAQ. I don't know if that's in game or website tho.
Things the developer is working on:
They have expressed they are very dedicated on working on the features and problems have with the game. They aren't doing DLC for the game, so I suppose that's more time for them to fix problems. They are, however, already working on a sequal to the game around summer next year. To me, this is much better than say, buying a new $60 CoD every year, granted I don't care much for CoD.
They are working on implementing a fix to address player concern of no joining a game once it started.
They are working on implementing a fix to address players leaving games early.
Off the top of my head, I can't think of any more, but the developer is very focused on keeping this game going and trying to be the cheap underdog FPS with just-as-good gameplay.
And I'm off! *gets in flying car*
Add me on Steam if you get it! http://steamcommunity.com/id/kittens323
I'm surprised how good this FPS is at $15. It uses Games For Windows Live and matchmaking, but if that does not bother you it's a really solid game for a low price.
There are 70 levels, four co-op missions with up to 4 players with three levels of difficulty.
12 competitive maps with 7 game modes, some are small and some are pretty moderate in size.
Customizing and unlocking guns parts is addictive. And they aren't cosmetic.
There are over one hundred "tags." Tags are basically key chains that you put on your gun that give the gun or your soldier added stats or perks.
And then, if you didn't know, BL:TD uses a "leagalized wallhack" feature that will let you temporarily see all your enemies. It's a neat feature, and if you use it right it's devastating. It has a moderate cool down to use it again, so it's best to quickly turn it on and off. And it in no way breaks game play. I still play and think as I would in any shooter, being mindful of snipers and corners, but now I can advance or camp with advanced intel of enemy positions, and that's what your enemy is doing as well.
Guns in this game really need you to aim and be mindful of your shots. The gun and crosshairs wont move, but your gun will spread more and more as you continue to hold down the trigger. And if you decide you'll just run around mindlessly shooting, you'll die. BL:TD's gun spread like a thumb on a water hose if you don't look down the ironsights, especially if you are moving.
Besides matchmaking, the only draw back is that Blacklight makes no attempt to help you understand what on Earth some things mean or do. According to an Admin on the Blacklight forums, the three stats bars you have and modify are Power, Speed, and Health. But there are lots of things that don't make any attempt to tell you what they do, or if they do what you think they do.
For example: I changed the barrel of my rifle from a long to a short one. My speed went up, presumably from less wait, but did my firepower go down because the gun will spread more now, or because the game is coded to actually make my gun less powerful with the same amount of spread?
Also, such things like added a longer barrel to a secondary pistol do absolutely nothing to your stats. So, am I to expect that putting this barrel on will make my gun more accurate and have slightly longer use distance? Is this something I am just supposed to know? It's very strange. I remember reading an article that pointed out what each tag did, and some of them do neat things like make your wallhack visor recharge faster, but you are given no such information in the game.
But the developer is going to provide all the missing info soon with a FAQ. I don't know if that's in game or website tho.
Things the developer is working on:
They have expressed they are very dedicated on working on the features and problems have with the game. They aren't doing DLC for the game, so I suppose that's more time for them to fix problems. They are, however, already working on a sequal to the game around summer next year. To me, this is much better than say, buying a new $60 CoD every year, granted I don't care much for CoD.
They are working on implementing a fix to address player concern of no joining a game once it started.
They are working on implementing a fix to address players leaving games early.
Off the top of my head, I can't think of any more, but the developer is very focused on keeping this game going and trying to be the cheap underdog FPS with just-as-good gameplay.
And I'm off! *gets in flying car*
Add me on Steam if you get it! http://steamcommunity.com/id/kittens323
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