Help! CS:S map won't show up in map list.

Sequel Sentry

EGO Addict
I'm trying to run a CS:S map and I can't seem to get it working or showing up in map list. I renamed it A. Here is the compile record.


** Executing...
** Command: "c:\program files (x86)\steam\steamapps\sequel_sentry\sourcesdk\bin\orangebox\bin\bspzip.exe"
** Parameters: -game "c:\program files (x86)\steam\steamapps\sequel_sentry\counter-strike source\cstrike" "C:\Program Files (x86)\Steam\steamapps\sequel_sentry\counter-strike source\cstrike\maps\A.vmf"

usage:
bspzip -extract <bspfile> <blah.zip>
bspzip -extractfiles <bspfile>
bspzip -dir <bspfile>
bspzip -addfile <bspfile> <relativepathname> <fullpathname> <newbspfile>
bspzip -addlist <bspfile> <listfile> <newbspfile>
bspzip -addorupdatelist <bspfile> <listfile> <newbspfile>
bspzip -extractcubemaps <bspfile> <targetPath>
Extracts the cubemaps to <targetPath>.
bspzip -deletecubemaps <bspfile>
Deletes the cubemaps from <bspFile>.
bspzip -addfiles <bspfile> <relativePathPrefix> <listfile> <newbspfile>
Adds files to <newbspfile>.

Valve Software - bspzip.exe (Jul 7 2010)

** Executing...
** Command: "c:\program files (x86)\steam\steamapps\sequel_sentry\sourcesdk\bin\orangebox\bin\vvis.exe"
** Parameters: -game "c:\program files (x86)\steam\steamapps\sequel_sentry\counter-strike source\cstrike" "C:\Program Files (x86)\Steam\steamapps\sequel_sentry\counter-strike source\cstrike\maps\A"

Valve Software - vvis.exe (Jul 7 2010)
4 threads
reading c:\program files (x86)\steam\steamapps\sequel_sentry\counter-strike source\cstrike\maps\A.bsp
Error opening c:\program files (x86)\steam\steamapps\sequel_sentry\counter-strike source\cstrike\maps\A.bsp

** Executing...
** Command: "c:\program files (x86)\steam\steamapps\sequel_sentry\sourcesdk\bin\orangebox\bin\vrad.exe"
** Parameters: -game "c:\program files (x86)\steam\steamapps\sequel_sentry\counter-strike source\cstrike" "C:\Program Files (x86)\Steam\steamapps\sequel_sentry\counter-strike source\cstrike\maps\A"

Valve Software - vrad.exe SSE (Jul 7 2010)

Valve Radiosity Simulator
4 threads
[Reading texlights from 'lights.rad']
[2 texlights parsed from 'lights.rad']

Loading c:\program files (x86)\steam\steamapps\sequel_sentry\counter-strike source\cstrike\maps\A.bsp
Error opening c:\program files (x86)\steam\steamapps\sequel_sentry\counter-strike source\cstrike\maps\A.bsp

** Executing...
** Command: Copy File
** Parameters: "C:\Program Files (x86)\Steam\steamapps\sequel_sentry\counter-strike source\cstrike\maps\A.bsp" "c:\program files (x86)\steam\steamapps\sequel_sentry\counter-strike source\cstrike\maps\A.bsp"


** Executing...
** Command: c:\program files (x86)\steam\steam.exe
** Parameters: -applaunch 240 -game "c:\program files (x86)\steam\steamapps\sequel_sentry\counter-strike source\cstrike" +map "A"
 
Here are a few things that I would suggest doing:

1). Right before you are about to compile your map, check for problems with "ALT + P". This menu will show all things that are problems which can be fixed. ( To fix problems in your map just hit the "Fix all" button.

2). If your map is to show up on the list make sure it has ABSOLUTELY NO CAPS , NO SPACES , and/or SPECIAL CHARACTERS (ex. ? ? *)

3). When you are ready to compile your map, make sure to have a check in the box that says " Don't run game after compiling.

4). Go into Counter Strike ( or what ever Source game you are mapping for) and go to the console.

5). In the console type this " map *YOUR_MAP_NAME_HERE "


If your map still doesn't show up feel free to PM me.
 
** Executing...
** Command: "c:\program files (x86)\steam\steamapps\sequel_sentry\sourcesdk\bin\orangebox\bin\bspzip.exe"
** Parameters: -game "c:\program files (x86)\steam\steamapps\sequel_sentry\counter-strike source\cstrike" "C:\Program Files (x86)\Steam\steamapps\sequel_sentry\counter-strike source\cstrike\maps\lol.vmf"

usage:
bspzip -extract <bspfile> <blah.zip>
bspzip -extractfiles <bspfile>
bspzip -dir <bspfile>
bspzip -addfile <bspfile> <relativepathname> <fullpathname> <newbspfile>
bspzip -addlist <bspfile> <listfile> <newbspfile>
bspzip -addorupdatelist <bspfile> <listfile> <newbspfile>
bspzip -extractcubemaps <bspfile> <targetPath>
Extracts the cubemaps to <targetPath>.
bspzip -deletecubemaps <bspfile>
Deletes the cubemaps from <bspFile>.
bspzip -addfiles <bspfile> <relativePathPrefix> <listfile> <newbspfile>
Adds files to <newbspfile>.

Valve Software - bspzip.exe (Jul 7 2010)

** Executing...
** Command: "c:\program files (x86)\steam\steamapps\sequel_sentry\sourcesdk\bin\orangebox\bin\vvis.exe"
** Parameters: -game "c:\program files (x86)\steam\steamapps\sequel_sentry\counter-strike source\cstrike" "C:\Program Files (x86)\Steam\steamapps\sequel_sentry\counter-strike source\cstrike\maps\lol"

Valve Software - vvis.exe (Jul 7 2010)
4 threads
reading c:\program files (x86)\steam\steamapps\sequel_sentry\counter-strike source\cstrike\maps\lol.bsp
Error opening c:\program files (x86)\steam\steamapps\sequel_sentry\counter-strike source\cstrike\maps\lol.bsp

** Executing...
** Command: "c:\program files (x86)\steam\steamapps\sequel_sentry\sourcesdk\bin\orangebox\bin\vrad.exe"
** Parameters: -game "c:\program files (x86)\steam\steamapps\sequel_sentry\counter-strike source\cstrike" "C:\Program Files (x86)\Steam\steamapps\sequel_sentry\counter-strike source\cstrike\maps\lol"

Valve Software - vrad.exe SSE (Jul 7 2010)

Valve Radiosity Simulator
4 threads
[Reading texlights from 'lights.rad']
[2 texlights parsed from 'lights.rad']

Loading c:\program files (x86)\steam\steamapps\sequel_sentry\counter-strike source\cstrike\maps\lol.bsp
Error opening c:\program files (x86)\steam\steamapps\sequel_sentry\counter-strike source\cstrike\maps\lol.bsp

** Executing...
** Command: Copy File
** Parameters: "C:\Program Files (x86)\Steam\steamapps\sequel_sentry\counter-strike source\cstrike\maps\lol.bsp" "c:\program files (x86)\steam\steamapps\sequel_sentry\counter-strike source\cstrike\maps\lol.bsp"


Getting this now, fixed the one error I had, lowercased the title, still not working.
 

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