Hey folks, it's that time again.
Let's talk about the medic's syringe options.
Blutsager:
For the record, that healing thing means that when the medic is in battle with the regular gun, he heals 3 health per second, while he's getting damaged. When he's been out for 10 seconds, he gains it at 6 health per second. The blutsager lowers it by 2, in both cases. Both do the same damage, and have the same crit chance.
Thoughts?
Let's talk about the medic's syringe options.
Blutsager:
- Restores 3 health per successful hit.
- Reduces natural healing level from 3-6 health per second to 1-4 health per second.
For the record, that healing thing means that when the medic is in battle with the regular gun, he heals 3 health per second, while he's getting damaged. When he's been out for 10 seconds, he gains it at 6 health per second. The blutsager lowers it by 2, in both cases. Both do the same damage, and have the same crit chance.
Thoughts?