Server Elytras are fun! Inflation isn’t

Status
Not open for further replies.

Tikeraaq

EGO Addict
=(e)=
Hello fellow Minecrafters.

I started playing Minecraft, partly because I wanted to fly around with an Elytra. I hadn’t played the game since they added Ocelots. So watching youtubers/streamers flying around in Minecraft just looked like so much fun. I wanted in on that!
So I joined the eGO server, because the community always has been great.

I spent quite some time with my littlebrother and duo-partner (Sir_Fluffingtons AKA Igeticsu ( Whom I am taller than )) getting to The End, so we could get our hands on these moth-wings.
After running around the end for an eternity, we realised that the Elytras were gone, all looted.

Fair enough, you snooze you lose.

As luck would have it, some player-shops were selling elytras! Amazing!
Here’s the kicker


150.000.000 Schrute Bucks
:jerry::jerry::jerry::jerry::jerry::jerry::jerry:
And that’s the cheapest of the cheap!

A great feature on the server is the Voting system! IT’S FREE MONEY, YO!

250$ ($ will henceforth referred to as Schrute Bucks), per vote!
Now, as you might well know, you can vote on 6 different websites, once per site, per 24 hours. You will not only get the 250 Schrute Bucks, you will also get 1 block of Bedrock and a cake per vote.
That’s a grand total of 1500 Schrute Bucks and 6 Blocks of bedrock per 24 hours.
The bedrock can be sold at the EC-Shop for 70.000 apiece. But you can currently sell them at a player-shop for 80.000 apiece, so do that instead

Some quick maths were done, and it turns out that doing nothing but voting and selling the bedrock to the player-shop would give you a daily income of 481.500 Schrute Bucks. In order to get an Elytra this way, it would take a player 311 days . And that’s with voting exactly every 24 hours.

That’s for the player-shops. Not for the EC-shop. This tactic at the EC-shop would take a player 332 days.

There are of-course ways to make money quicker. You could always mine diamonds and sell diamond blocks or Ores.
That way, a player could save up for an Elytra by selling 13500 diamonds to the admin-shop. Now I don’t know about you, but to me, that’s a lot of diamonds. Like a lot a lot!

Let’s disregard that way of getting the Elytra!

You know what, let’s disregard the player-shop elytra all together. Because as luck would have it, you can buy an Elytra at the EC-shop!

Here the price is a bit different, because it is sold for items.
(1 Bee Spawn Egg and 24 Enchanted Golden Apples).
Now that’s unlucky. I have neither of those.
Luckily you can buy those items right there in the EC-shop!
1 Bee Spawn Egg: 10.000.000 Schrute Bucks

1 Enchanted Golden Apple: 25.000.000 Schrute Bucks



24·25.000.000 + 10.000.000 = 610.000.000

:yikes:



Jebaited

That is. A lot. Like a lot more a lot than just a lot.

I’ve witnessed quite a few people ask if the End still had Elytras. I’ve also witnessed quite a few people log off 5 minutes after being told they can be bought at /shops. I speculate if that could have something to do with the outrageous prices.


At this point I have a few questions. Are the Admin-shop and EC-shop not existing to keep player-shops from being overpriced and prevent inflation? If not, what exactly is their function?
If they are existing to keep inflation at bay, how come the prices in these shops are so inflated?

If the Elytra is meant to be an exclusive item, why is the EC-shop selling them in the first place? If they are not supposed to be an exclusive item, but rather meant to be a fun addition to the game, then why are they so expensive?
I’ve been told that the reason neither of the Ends will be reset, is because a few Elytra-looting people are going around grabbing all the Elytras for themselves, and selling them at outrageous prices, and thus upsetting normal, new and slower players, which leads to them quitting the server.
Which is a point I just cannot fathom. Why battle these outrageous prices and Elytra-looters by offering a way worse alternative, or none at all, instead of using the EC-shop and Admin-shop to keep inflation at bay? If the problem truly is that people are quitting because Elytras are too expensive when they are being hoarded and sold but a select few, then why not do something about it?

I personally cannot come up with a new system that would work, that is not why I am making this post. I am making this post purely to point a finger at something I see as a problem.

My main point is as follows
Elytras are fun. An Elytra is a tool to move around quicker, just like enchantments are a tool to upgrade armour and items. The fact that they are being categorized as a novelty item is just absurd. And the fact that the reason for them being a novelty item, is that they were being hoarded and sold at outrageous prices, is quite absurd.
They are simply too much fun, and too practical.
I’ve been told we’ve lost players on the server due to these high prices for specifically Elytras. Why combat it with selling even more expensive Elytras and making them a novelty item by refusing to reset the End or lower the prices in the EC-shop.


Regarding Novelty Items
Items such as Dragon Heads, which are just as rare as Elytras, since they spawn on the front of the same ships the Elytras can be found in. These Dragon Heads can be bought for a whopping 750.000.000 Schrute Bucks at the EC-shop. What about the Dragon egg then? The rarest item in the game, which serves no other purpose than to be a trophy item. Well, it was a part of the admin shop for a while, but you could only sell it in the shop, not buy it. Not only that, you could only sell it for 5.000.000 Schrute Bucks. This meant that in the admin shop, you could trade literally the rarest item in all of Minecraft, for the price of buying a single diamond block . And don’t forget, you couldn’t get the egg from anywhere, other than if you were the lucky player to enter the end first after a reset and defeat the dragon.

Bonus Point I’d like to make for those who have made it this far
Yes, the prices are steep, it encourages people to partake in the structure of the in-game trading system and to put in hours on the server, I get that.


PS. I myself have an Elytra, so does Sir Fluffingtons. We stole them.
 
Very possible to get an elytra for 10 million, just have to put a little work in and attend events. It is very easy to make money, a lot of new players have been getting very rich by just looking into the economy, and playing events, a new player just won 150 million and an elytra for playing in an event. i've given out 1.25 billion dollars in events, and over 45 god apples, WHICH YOU GET FOR JUST COMING TO THE EVENT. elytras are not supposed to be an item everyone should have easy, first come first serve for the end citys and now they are for people that are willing to work for them.

It seems like you think elytras should just be given to everyone for next to no work.
 
Last edited:
It is very possible to get an Elytra for 10 million. The fact is, you have to put in the work. The community and server have made it every easy to make money, and leadership has made the economy painstakingly detailed in prices and fairness to new player, and to add on to that, the economy is linked to events to make it even easier to obtain more valuable items. ALL YOU HAVE TO DO IS ATTEND THE EVENTS to get enchanted golden apples. If you mine for an hour, you can get up to 5 stacks of diamond ore, and you can sell those to big shops, where you get a high profit and they get a high profit due to their tools. That also brings up another way this server has worked to provide you an easier way to obtain money; custom enchants. Custom enchants help you by providing an opportunity to pay a certain amount of money to increase you enchants on your tools past the vanilla limit. This gives you an advantage in getting more resources to make a profit. Finally there are stocks that provide a fun and unique way to invest Minecraft money into a companies you are interested in make a profit in Minecraft.(Talk to Butters or I, or any admin if you have questions further into stocks)

It just looks like you want something given to you instead of putting a little effort into it.
 
Hey Pika, thanks for the feedback.

Let me break my answers down into bits.

1: Yes, it is possible to obtain an Elytra for 10 mil, which is cheap, if you attend 24 events.
- Would you care to send the dates for the past 24 events to give me an idea for how long it would take to obtain those?

-I have found 1 enchanted apple from dungeons, so lets just say the past 20 events, since some people will undoubtably have found more than I have.
That way we can see how long time one would have to partake in events before having obtained 24 Enchanted Golden Apples.

2: With the unholy godpickaxes currently ingame, 5 stacks of diamond ores in 1 hour doesn't seem too bad. I average about 3 with mine. But a new-ish player will never be able to come anywhere near that amount.

3: I have looked into stocks, personally, it's not for me, just like the Elytras mentioned in above post, isn't for my benefit. I have one, and I'm quite content with owning just one, I don't have the need to hoard those. Which also is why I would really like to hear if you read my post through, and if so, what made you come to the conclusion that I want handouts ?
 
Hi Vincent

Thanks for the feedback.

Yes, god-apples for attending events is a great idea!
Would you care to send the dates for the past 24 events to give me an idea for how long it would take to obtain those?

Again, the point of the post I made, isn't to give elytras to everyone, it's to question what EC shop is doing selling Elytras, and not resetting the end so that other people could have a fair chance. But it has been restocked a few times. But all the times, someone, has been quick to hoard them all.


To answer the last comment you make.
No, I absolutely dont think so, but I also don't think that hoarders hoarding elytras to the point of leadership refusing to reset the end, because of said hoarders, makes for fun gameplay for newcomers.
 
Whenever you have something that is next to non-existent in the economy because there is limited capacity, the price will be astronomically higher than what someone might want to pay for it. I'm speaking from personal opinion with this statement, but I have to agree with a high price on an item like an elytra. I have to agree that the end should never be reset.

If there is one thing that keeps players going on a Minecraft server, it is an incentive. If you have an end goal always in mind, you want to keep playing on a server. Whenever a new player comes into the server, I do see the comments about "why are prices so high," yet when we explain how to get money (voting, admin shop, player shops), they seem to understand and want to work for the money. I've always agreed that there should be a rare (but common to a singleplayer world) item that shouldn't be too easy to obtain. Why? Incentive. If a player can achieve every possible item within a game in a very short amount of time, where is the fun in that? If we would reset the end every month and new elytra's would spawn, where is the fun in that? We tried that and we had an inflation of elytra's. Every player was able to obtain multiple, they were next to the price of dirt basically.

From a server side, you have to push and shove with new items about how to keep players actively involved in a server. The elytra approach is definitely a new one for me, but I think it works. You said it yourself, "just looked like so much fun." Yes, end cities might be looted and there might not be any in the end. Look at a dragon egg, I'm pretty sure there are only two in existence on the server. Why don't you see them being sold? Because it is a valuable item and a price can't really be put on them.

Going back to my first statement, whenever you only have one end and only have limited resources, prices will be high and that creates a great incentive to achieve a goal. It's a tough goal to reach, but once you get there, you should feel so much better and know that you worked hard to get it. That's what a good server does, keeps its players occupied so the numbers can stay up, but also keep players happy and moving so they don't get worn out.

Just my two cents, this post might be all over the place, but just trying to throw in my opinion.
 
Incorrect use of the term inflation......

Inflation is defined as the rate at which the cost of a good or service increases. Although prices can fluctuate for a number of reasons, inflation is generally a result of an increase in the supply of money (schrutes) In short, as more money becomes available, the purchasing power of a single dollar drops. As the value of currency decreases, the price of goods and services seemingly increases. Our money(Schrute) system is a STATIC system not a FLUID system.

Inflation affects virtually every product and service. Since our economy is STATIC this effect is NULL.

A small amount of inflation is healthy and can be a good thing. For example, it can push wages up or make a mortgage or car payment more affordable. Prices may be rising, but so is your ability to cover the costs.

Inflation is not defined by the price introduced by the economy. Price is determined by supply and demand. If you have a smaller supply the price is higher that's basic economics. Unfortunately, this is not a socialistic based economy, it is a market-based economy. We cant make every player happy and we cant give them everything they want...I would love to find diamonds every time I mine in mineworld....

I have found very little flaws in this base economy and I would be glad to discuss it further....But until you own a shop, vote for at least a complete month purchase from every store in shop world and participate in at least 2-3 events I can not make any suggestion on how to get an elytra without working for it as everyone else has or else we need to share all our gold, diamonds, iron, coal, etc with everyone else because you have more than I do philosophy......
 
Last edited:
I'd just like to address a few points.

@Vincent
"A lot of new players have been getting very rich by just looking into the economy

A lot of players have also looked at the economy, elytra-hoarding and inflated prices, and not even bothered. This is a completely moot point.


"A new player just won 150 million and an elytra for playing in an event"

Assuming you're talking about the Diamond mining contest, the prices were listed (by you) as being:
1st place: An elytra
2nd place: 100 million
3rd place: 50 million
Great for the player who got first place, but as mentioned in the post, shouldn't trophy items be actual trophy items, and not properly useful tools? As for the 2nd and 3rd place, while combined they can buy a single elytra from your shop, apart they can't. They still need 50, and 100 million respectively.


WHICH YOU GET FOR JUST COMING TO THE EVENT

What events exactly? Seems to me the events are simply to irregular to be counted upon as a steady source of income of any kind. Looking back, there have been 24 events in the past 9 months. So just relying on the events, it'll still take 270 days to get the apples needed. And that's forgetting that some of the events, like the Diamond Mining Event recently held, are bound to take place in the middle of the night (2am central european time).



@Pikaslack
"The economy is linked to events to make it even easier to obtain more valuable items"

We discussed proper trophy items in the post, and how poorly they are handled in the current and previous admin & EC-shop, and I explained above why relying on events is simply not a proper way to do things.


"If you mine for an hour, you can get up to 5 stacks of diamond ore, and you can sell those to big shops, where you get a high profit, and they get a high profit due to their tools"

First of all, gotta admit, that doesn't sound very tempting coming from the owner of one of the "big shops", But putting that aside, even with the best prices for diamond ore, that's still 8 hours worth of mining to buy an unenchanted elytra from Vincent. In the grand scheme of things, that's actually not too bad at all, but vincent only has one for 150.000.000. After that, it's 175.000.000, and what happens when that runs out too then? Currently there's only 5 elytras for sale.


"It just looks like you want something given to you instead of putting a little effort into it"

This kinda makes it clear that you didn't read the full post, as we make highlight the fact that we already have elytras...





In summary, and to be blunt, I think both of you missed the point. NO, we do not want elytras to be handed out willy nilly to anyone who can pay up 5 iron ingots and a rose-bush. But they should be available for everyone to get at a reasonable effort and price. They're a tool, not a novelty item. Their status as trophies, and their prices on the server simply isn't fair, and expecting everyone to "just participate in the events" is unreasonable, especially to non-eGO members. I've explained my thoughts further in the comment below replying to Daa
 
Last edited:
Daa Daa

"I'm speaking from personal opinion with this statement, but I have to agree with a high price on an item like an elytra. I have to agree that the end should never be reset."

I agree with you on both these points, at least to an extend.
The elytra shouldn't be "easy" to obtain, but it shouldn't be as difficult as it is now. When talking on the server, the high prices are blamed on the players elytra-hoarding and selling them at high prices, but the only reason they can get away with the high prices, is that the EC-shop price is even higher. What would be wrong about selling them at 100.000.000 at the admin shops? They're still a hard goal to get, but a much more reasonable, as the prices can't change on a whim, or the shop run out just as you get the money.

As for the resetting of the end, I again agree. At least partly. Resetting the end for this purpose wouldn't do anything, as it would only give the elytra-hoarders more elytras to hoard. (getting rid of some of all the random cobblestone might be nice tho).


"If we would reset the end every month and new elytra's would spawn, where is the fun in that? We tried that and we had an inflation of elytra's. Every player was able to obtain multiple, they were next to the price of dirt basically."

Which is why we didn't suggest that.


"Look at a dragon egg, I'm pretty sure there are only two in existence on the server. Why don't you see them being sold? Because it is a valuable item and a price can't really be put on them."

And that's why we think that something like the dragon egg would be a better reward for winning in events. It would lose value if it was the main price of all events, of course, and something like the elytra can still stay as the top tier reward for most events, but having the events being the only proper chance to get the elytra is simply not reasonable.




My opinion (not necesarily Tikeraaq's) summed up, is that there should be an admin shop that sells elytras for hard cash, at a somewhat reasonable price. I honestly wouldn't even mind if that price was 150.000.000 like in vincents shop, but with only player shops selling them, it leads to hoarding, higher than necessary prices, and no guarrantee that once you get the money, the item will still be for sale.
 
oh wew

This post has become unnecessarily divisive to an unhealthy extent.
I'm going to go ahead and close the thread before this gets out of hand.​
 
Status
Not open for further replies.
Back
Top