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snn

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Mar 27, 2020
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right now hns is pretty much cts try to escape armory. we only get a semi- normal hide and seek round once in a blue moon. it would be pretty cool if ts could not pick up guns, and we could actually play hide and seek
 
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After discussing with CS leadership, we will not be restricting weapons from T's during a Hide and Seek (HnS) special day. The majority of Prisoners enjoy having the option to defend themselves during HnS. Some also like the challenge of killing CT's before they are even able to expand from armory.

When HnS is called by a Warden, CT's now receive extra HP while T's lose some HP, improving the odds of CT's surviving the special day. While we are always open to suggestions on how to further balance HnS, restricting weapons from T's will be too drastic of a change.

This decision does not rule out the possibility of having different types of HnS options in the future.

~Closed
 
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