Counter-Strike Not Planned [CS JB] Credits

Status
Not open for further replies.

PowerhouseOfTheCell

I made one post
=(e)=
Joined
Apr 23, 2021
Messages
3
There should be something else that you can use credits for in jailbreak, e.g. skins for guns or weapons you can buy - some form of bomb maybe, or just buying a normal gun (ak - m4 etc) these would have to be quite expensive in credits though as otherwise people would buy them all the time
 
Upvote 0
There should be something else that you can use credits for in jailbreak, e.g. skins for guns or weapons you can buy - some form of bomb maybe, or just buying a normal gun (ak - m4 etc) these would have to be quite expensive in credits though as otherwise people would buy them all the time
Without any method to restrict this this would be exploited VERY quickly.

The credits are meant to be athletics only. And we are not allowed to restrict CS:GO skins behind a donation system. (Valve is very finicky with their rules).

I am all the or adding more to the gangs/credits system, but this ain't it.

Unless you have some way way of balance it out its a -1 from me chief.
 
Not tryna get popped from stack every round because a mfer with a million credits wants to buy an AK
 
We can't do skins because valvo could get pissy

But, I think that there was actually a plan to put all the !knife knives into the gang menu, not sure what happened to that plan though
 
How about.

You guys get custom charchter models.
Valve ain't against this from what I know as a lot of servers have in game credits to purchase skins.

Literaly no one uses their credits anymore.

Once you max out your gang the only thing you can do is gamble. And if you lose during gambiling theirs no real punishment as you didn't lose something that you NEEDED.

You guys should add custom player models (Pg 13+ as your server is "pg 13").
The buying gun idea is really dumb tho some dude is gonna buy guns everyround.

Maybe add a !rtd in which you spawn with a deag with 1 bullet Like that one map with hard jump (forgot the name lol)

Just add something that won't get everyone bored in a matter of days.

Custom player models will get the dice rolling in creativity, And valve isn't against it.

You could also add !ws. But make it available to all.
Your surf server has it and The only arguement in which i've seen against this is "We should let players show off their skins" or somin like that.

If you care about creativity, And don't wanna see everyone run around with a mf doppler then remove it off your surf server?? and your mini games server has it also If I'm not mistaken.

Just bring something new, Credits is literaly the most pointless shit in the game, More pointless then the goldknife (ironic since you can buy it using credits).

Just saying, Your next jb update should REALLY REALLY focus on new stuff for credits, To be blunt no one gives a **** about credits anymore.

I don't know if you admins realized that but keep it in mind.

EDIT: also why tf is credits linked with gangs, Like you guys keep adding stuff to buy for gangs. Make something unique like, Gang this gang that no one cares about gangs that much. Add a !shop. It would be sick,

Maybe you guys can add a T warday, Where Ts can buy wardays. Anything but this dumbass credit system right now.

Jb is just stale, Its addicting but it's like the same thing over and over again innit. Everyone still plays cuz we addicted and its one of the only things we do on csgo, But like You guys should just release a mass update renovating the whole server.
 
Last edited:
How about.

You guys get custom charchter models.
Valve ain't against this from what I know as a lot of servers have in game credits to purchase skins.

Literaly no one uses their credits anymore.

Once you max out your gang the only thing you can do is gamble. And if you lose during gambiling theirs no real punishment as you didn't lose something that you NEEDED.

You guys should add custom player models (Pg 13+ as your server is "pg 13").
The buying gun idea is really dumb tho some dude is gonna buy guns everyround.

Maybe add a !rtd in which you spawn with a deag with 1 bullet Like that one map with hard jump (forgot the name lol)

Just add something that won't get everyone bored in a matter of days.

Custom player models will get the dice rolling in creativity, And valve isn't against it.

You could also add !ws. But make it available to all.
Your surf server has it and The only arguement in which i've seen against this is "We should let players show off their skins" or somin like that.

If you care about creativity, And don't wanna see everyone run around with a mf doppler then remove it off your surf server?? and your mini games server has it also If I'm not mistaken.

Just bring something new, Credits is literaly the most pointless shit in the game, More pointless then the goldknife (ironic since you can buy it using credits).

Just saying, Your next jb update should REALLY REALLY focus on new stuff for credits, To be blunt no one gives a **** about credits anymore.

I don't know if you admins realized that but keep it in mind.

EDIT: also why tf is credits linked with gangs, Like you guys keep adding stuff to buy for gangs. Make something unique like, Gang this gang that no one cares about gangs that much. Add a !shop. It would be sick,

Maybe you guys can add a T warday, Where Ts can buy wardays. Anything but this dumbass credit system right now.

Jb is just stale, Its addicting but it's like the same thing over and over again innit. Everyone still plays cuz we addicted and its one of the only things we do on csgo, But like You guys should just release a mass update renovating the whole server.
Character models = 2 minutes of downloading extra textures to join the server

Would be cool if some new things were added for credits but most these suggestions so far just aren't it
 
Character models = 2 minutes of downloading extra textures to join the server

Would be cool if some new things were added for credits but most these suggestions so far just aren't it
I mean its only for the first connection If I'm not mistaken, Idk just something unique for ego.
 
Ignoring the pointless bashing of the server, you bring up some interesting points.

You guys get custom charchter models.
The biggest concern which has been already mentioned is increased download times for these assets, these assets would need to be curated, and they would need to not only likely need to be done in HDR, but we'd like to have high-quality models if it were to implement this as well. Not only are these downloaded at start, but any additions will need to be downloaded later.

My concerns; These models will add more bulk than we need on the server. CS already has a big enough footprint on my PC, and I only play on our servers. I really don't want to have to deal with even more files to manage. It also adds even more of a delay for someone to gain entry on our servers, potentially hurting our rate of players connecting. We also cannot tell what the potential load these will bring on the server, parsing all of the different models for each user might have an impact. Additionally, I think it might negatively impact the meta, as I could see CTs trying to KOS off of skins, which is not allowed.

Lastly, what is the barrier to get these models added? Can anyone get a model added? I personally think that will add unneeded strain on the CSLE team, and I don't think it's a good fit for the gangs system either. This would be something better for Dedicated Supporters, not something tied to arbitrary credits.

You could also add !ws. But make it available to all.
This has nothing to do with the credits system and belongs on its own topic. We can't restrict WS behind the Gangs system anyways, it would violate the terms. While they are not behind a paywall they are behind a barrier and valve is particularly particular about having anything resembling this. (While I haven't seen enforcement in a min, we definitely do not need to tempt lord gaben)

Personally, Adding WS would go either way for me, I'd rather use my own skins, and it would invalidate !reskin as well. However, I do like the option of spicing myself up every now and again. I could go either way, although I digress; this definitely is off-topic of the gangs system.

also why tf is credits linked with gangs
They aren't separate systems. Credits are part of Gangs.
Gangs were added to give somewhat of a competitive side to JB, as you are supposed to strive for your gang to rise to the top and be the number one. As an incentive to keep playing and making your gang better, you play for credits to upgrade your gang, such as the size or etc.

The original conception was not to make a pointshop-style thing. This was meant exclusively for the gangs and to encourage their use and continued playtime. Gangs implementation was also necessary to address a meta of how people group up within eGO. Gangs allow eGO to address these groups and allow them to represent, all while being more together under eGO. These groups are not looking to see gangs go away anytime soon.

I personally wouldn't like to see the credits thing made independent or turn into essentially a pointshop. It just isn't what the gamemode is about, and IMHO we need to focus more on that above all else. A pointshop takes away from the gamemode, people are no longer playing to play the gamemode, they are playing for points. This isn't the point of this gamemode, and as such would take away from the gamemode.

While it would fuel creativity, it should be focused to improving the gamemode.

Where Ts can buy wardays
This straight-up physically changes the gamemode, and in my opinion, something like this shouldn't be "purchasable". I'm very uneasy about having the credits impact the game directly, along with buying guns with credits would disrupt the flow and add a level of chaos that shouldn't exist in jailbreak in particular. Without much in the ways of how exactly you think this should be implemented, it sounds downright abusable and like it breaks the gamemode directly at a user's whim.

Overall, II think your post widely isn't constructive. You represent your opinion as if it is the general consensus, it is not. Neither is mine. But you do seem to need more research and analytics to back up your claims. You also were not shy about the harsh language, it could've been a little more constructive. I will say it did provide some perspective and it did spark me to think differently. If you had presented it better, it might've been better for you, as it could be a greater building block in the general topic. Thanks for the post though, debate is good. Don't let me discourage you from posting in the future, or take me as condescending, rude, or etc.

As for ways we can spice up gangs, I do agree we need something intriguing that people can spend their credits on.
I would maybe suggest rough ideas like a sort of "war" where gangs can compete for a pot of credits. The winner of the war would be based on the best overall stats and maybe frags on the opposition's gang/etc. FKs and etc would have to be omitted, which does hurt the practicality.

Another rough idea might be a "prestige" system. As you accumulate enough credits, the gang leader can buy a "rank-up" of their gang; giving a overall better point to hoarding credits. I don't know how tangible the upgrade would be if nothing more than a title or numerical "rank/prestige", but it would give more of a purpose to collect credits.

What about "mutators"? Gang leader purchase a mutator for a week to be applied to the entire gang for a week, which could be a buff (Rare, say a 1/20 chance), or a debuff in which would make things more challenging. I personally would steer away from this, but it might be worth discussing.

A bigger concern with credits is the gambling. This needs capped and also expanded.
Wipe the credits, and maybe even all the upgrades of the gangs, impose caps, and make it more challenging to get to the top. I'd like to see things like a mini blackjack, and slots added as alternative means of gambling. All of these would have low caps, to make it hard for a player to amass 10k+credits in a matter of minutes. It really defeats any sort of aspect of accomplishment with the gangs system.
This, combined with the "prestige" idea might make it more enjoyable and directly add a challenge that doesn't take away from the gamemode or change the way the game is played. It would also be more along the lines of the spirit of gangs, as it would add to that slightly competitive nature that was intended with the gangs in the first place.
 
Ignoring the pointless bashing of the server, you bring up some interesting points.


The biggest concern which has been already mentioned is increased download times for these assets, these assets would need to be curated, and they would need to not only likely need to be done in HDR, but we'd like to have high-quality models if it were to implement this as well. Not only are these downloaded at start, but any additions will need to be downloaded later.

My concerns; These models will add more bulk than we need on the server. CS already has a big enough footprint on my PC, and I only play on our servers. I really don't want to have to deal with even more files to manage. It also adds even more of a delay for someone to gain entry on our servers, potentially hurting our rate of players connecting. We also cannot tell what the potential load these will bring on the server, parsing all of the different models for each user might have an impact. Additionally, I think it might negatively impact the meta, as I could see CTs trying to KOS off of skins, which is not allowed.

Lastly, what is the barrier to get these models added? Can anyone get a model added? I personally think that will add unneeded strain on the CSLE team, and I don't think it's a good fit for the gangs system either. This would be something better for Dedicated Supporters, not something tied to arbitrary credits.


This has nothing to do with the credits system and belongs on its own topic. We can't restrict WS behind the Gangs system anyways, it would violate the terms. While they are not behind a paywall they are behind a barrier and valve is particularly particular about having anything resembling this. (While I haven't seen enforcement in a min, we definitely do not need to tempt lord gaben)

Personally, Adding WS would go either way for me, I'd rather use my own skins, and it would invalidate !reskin as well. However, I do like the option of spicing myself up every now and again. I could go either way, although I digress; this definitely is off-topic of the gangs system.


They aren't separate systems. Credits are part of Gangs.
Gangs were added to give somewhat of a competitive side to JB, as you are supposed to strive for your gang to rise to the top and be the number one. As an incentive to keep playing and making your gang better, you play for credits to upgrade your gang, such as the size or etc.

The original conception was not to make a pointshop-style thing. This was meant exclusively for the gangs and to encourage their use and continued playtime. Gangs implementation was also necessary to address a meta of how people group up within eGO. Gangs allow eGO to address these groups and allow them to represent, all while being more together under eGO. These groups are not looking to see gangs go away anytime soon.

I personally wouldn't like to see the credits thing made independent or turn into essentially a pointshop. It just isn't what the gamemode is about, and IMHO we need to focus more on that above all else. A pointshop takes away from the gamemode, people are no longer playing to play the gamemode, they are playing for points. This isn't the point of this gamemode, and as such would take away from the gamemode.

While it would fuel creativity, it should be focused to improving the gamemode.


This straight-up physically changes the gamemode, and in my opinion, something like this shouldn't be "purchasable". I'm very uneasy about having the credits impact the game directly, along with buying guns with credits would disrupt the flow and add a level of chaos that shouldn't exist in jailbreak in particular. Without much in the ways of how exactly you think this should be implemented, it sounds downright abusable and like it breaks the gamemode directly at a user's whim.

Overall, II think your post widely isn't constructive. You represent your opinion as if it is the general consensus, it is not. Neither is mine. But you do seem to need more research and analytics to back up your claims. You also were not shy about the harsh language, it could've been a little more constructive. I will say it did provide some perspective and it did spark me to think differently. If you had presented it better, it might've been better for you, as it could be a greater building block in the general topic. Thanks for the post though, debate is good. Don't let me discourage you from posting in the future, or take me as condescending, rude, or etc.

As for ways we can spice up gangs, I do agree we need something intriguing that people can spend their credits on.
I would maybe suggest rough ideas like a sort of "war" where gangs can compete for a pot of credits. The winner of the war would be based on the best overall stats and maybe frags on the opposition's gang/etc. FKs and etc would have to be omitted, which does hurt the practicality.

Another rough idea might be a "prestige" system. As you accumulate enough credits, the gang leader can buy a "rank-up" of their gang; giving a overall better point to hoarding credits. I don't know how tangible the upgrade would be if nothing more than a title or numerical "rank/prestige", but it would give more of a purpose to collect credits.

What about "mutators"? Gang leader purchase a mutator for a week to be applied to the entire gang for a week, which could be a buff (Rare, say a 1/20 chance), or a debuff in which would make things more challenging. I personally would steer away from this, but it might be worth discussing.

A bigger concern with credits is the gambling. This needs capped and also expanded.
Wipe the credits, and maybe even all the upgrades of the gangs, impose caps, and make it more challenging to get to the top. I'd like to see things like a mini blackjack, and slots added as alternative means of gambling. All of these would have low caps, to make it hard for a player to amass 10k+credits in a matter of minutes. It really defeats any sort of aspect of accomplishment with the gangs system.
This, combined with the "prestige" idea might make it more enjoyable and directly add a challenge that doesn't take away from the gamemode or change the way the game is played. It would also be more along the lines of the spirit of gangs, as it would add to that slightly competitive nature that was intended with the gangs in the first place.
fair enough
 
Player models add practically nothing and make me want to hit my head against my desk really really hard over and over again please god no.
 
How about.

You guys get custom charchter models.
Valve ain't against this from what I know as a lot of servers have in game credits to purchase skins.

Literaly no one uses their credits anymore.

Once you max out your gang the only thing you can do is gamble. And if you lose during gambiling theirs no real punishment as you didn't lose something that you NEEDED.

You guys should add custom player models (Pg 13+ as your server is "pg 13").
The buying gun idea is really dumb tho some dude is gonna buy guns everyround.

Maybe add a !rtd in which you spawn with a deag with 1 bullet Like that one map with hard jump (forgot the name lol)

Just add something that won't get everyone bored in a matter of days.

Custom player models will get the dice rolling in creativity, And valve isn't against it.

You could also add !ws. But make it available to all.
Your surf server has it and The only arguement in which i've seen against this is "We should let players show off their skins" or somin like that.

If you care about creativity, And don't wanna see everyone run around with a mf doppler then remove it off your surf server?? and your mini games server has it also If I'm not mistaken.

Just bring something new, Credits is literaly the most pointless shit in the game, More pointless then the goldknife (ironic since you can buy it using credits).

Just saying, Your next jb update should REALLY REALLY focus on new stuff for credits, To be blunt no one gives a **** about credits anymore.

I don't know if you admins realized that but keep it in mind.

EDIT: also why tf is credits linked with gangs, Like you guys keep adding stuff to buy for gangs. Make something unique like, Gang this gang that no one cares about gangs that much. Add a !shop. It would be sick,

Maybe you guys can add a T warday, Where Ts can buy wardays. Anything but this dumbass credit system right now.

Jb is just stale, Its addicting but it's like the same thing over and over again innit. Everyone still plays cuz we addicted and its one of the only things we do on csgo, But like You guys should just release a mass update renovating the whole server.
custom player models change the hitboxes, literally pay2win.

No matter what you add, over time you'll buy the item from the credits shop and then the next few weeks your back to the original balance asking for something new to get added.

Add some sort of roulette so people can actually loose credits instead of coinflips where the money was never lost its just in the other persons balance.
 
buy unbans with credits 🌝🌝
GOOD ANSA
tenor.gif
 
custom player models change the hitboxes, literally pay2win.

No matter what you add, over time you'll buy the item from the credits shop and then the next few weeks your back to the original balance asking for something new to get added.

Add some sort of roulette so people can actually loose credits instead of coinflips where the money was never lost its just in the other persons balance.
I mean I get your point.

But I don't think Player models change your hitbox, As lots of servers (Jb nd others) already do this.
And It wouldn't be counted as pw2 if hitbox COULD be changed, Since you don't pay for credits with irl money.


Also If we add a roulette it doesn't really help, Then what, You won 10 mil credits? Congrats? What are you gonna spend it on? nothing.

Coinflip and roulette are almost the same, But one goes to the game and the other a player

WHAT I would REALLY wanna see done is an Trading system.

By trading I mean somewhat of a bank, Like you can trade credits. For example, If you want to get the bomb of another T, you can give them credits, Same with a gun.



I would love to say that we can have wardens pay off rebellers to come back But this would just make everyone rebel for credits, So maybe not.

But something like a currency trading system where Ts can trade money.

Warden can also do games for lr like whoever gives me the most money by x:xx amount of time chooses their lr partner, But this would have to be a custom lr.

Something like that.
 
I mean I get your point.

But I don't think Player models change your hitbox, As lots of servers (Jb nd others) already do this.
And It wouldn't be counted as pw2 if hitbox COULD be changed, Since you don't pay for credits with irl money.


Also If we add a roulette it doesn't really help, Then what, You won 10 mil credits? Congrats? What are you gonna spend it on? nothing.

Coinflip and roulette are almost the same, But one goes to the game and the other a player

WHAT I would REALLY wanna see done is an Trading system.

By trading I mean somewhat of a bank, Like you can trade credits. For example, If you want to get the bomb of another T, you can give them credits, Same with a gun.



I would love to say that we can have wardens pay off rebellers to come back But this would just make everyone rebel for credits, So maybe not.

But something like a currency trading system where Ts can trade money.

Warden can also do games for lr like whoever gives me the most money by x:xx amount of time chooses their lr partner, But this would have to be a custom lr.

Something like that.
yes add a trading system and a rule which says you can't scam people otherwise you get month ban. I have a way better idea, let's just remove the credit system and there's no more problems.

I'm not a server owner so I'm not 100% sure on this, but I know tango used to have custom player models and CT's were able to buy these really skinny models and whenever your in a gunfight against them its impossible to hit them because their hitboxes are way smaller.
 
yes add a trading system and a rule which says you can't scam people otherwise you get month ban. I have a way better idea, let's just remove the credit system and there's no more problems.

I'm not a server owner so I'm not 100% sure on this, but I know tango used to have custom player models and CT's were able to buy these really skinny models and whenever your in a gunfight against them its impossible to hit them because their hitboxes are way smaller.
It is tango but fair enough.

Just tossin some ideas around.
 
I think the topic of player skins is moot, all respect.

As for trading this sounds like it would break the system further. I really think we need more challanges, not making it easier. I point to some of the suggestions in my rather long and debatably ranty post.
 
I think the credits could be used for simple non-server taxing cosmetics, like hats or maybe a mask, or some funny death sounds for Ts (since Ts do die a lot). I'm pretty sure nade skins already exist on the server, but could possibly add in a few more. As for being able to straight up buy guns, I too agree that it would be pretty unbalanced
 
P PowerhouseOfTheCell

T's would be too overpowered if we allow them to purchase weapons using credits. Since being a DS gives you extra passive credits, we wouldn't feel comfortable allowing players to purchase weapon skins that can breach Valves TOS.

We are always open for more suggestions regarding credits and what you can purchase with them in-game!

~Closed
 
Status
Not open for further replies.

Latest posts

Back
Top