I think you have a bad mentality about this. This isn't a fad, people are actively looking for these types of servers. I wouldn't think we should keep core and popular gamemodes to events, I think those should be for the more unique gamemodes that aren't something you can go to any other server and experience most of the time.Perhaps, but you need to keep in mind our regulars play on the servers they do because that is their map. The problem with a Payload/Rotation server is it is less fun with fewer people more than any other server. I'm out of commission for but a little while longer, but no, Payload/other gamemodes are best saved for events.
You can't jump the gun on this, the Execs will see us as idiots if we shove this up to the queue only for it to fail again.
The other servers are rising in the ranks and becoming a lot more populated more frequently.
That is enough for now, we can't lose our grounding by making a rash, hair-trigger decision because of a slight shift in the breeze.
I disagree with this idea for the foreseeable future.
The chance for growth in TF2 is available, the best time to strike is when the iron is hot. There's always a chance of failure but I don't think you should have such a negative outlook.