Hey blockheads,
Over the past few years, Minecraft in EdgeGamers has been on something of a yo-yo diet. We’ve been bouncing between servers in an attempt to attract new players and retain the ones we have. In doing so, we lost sight of where we came from, of what our identity is, and we’ve suffered because of it. For that, we’re sorry.
Going forward, we want to set a standard for our server that you as players can hold us accountable for. This standard is based on what EdgeGamers was founded on in the first place: creating an enjoyable, family-friendly, punk-free, collaborative experience. We’ve tried so hard to appeal to every possible niche, but we stretched the fabric of the community until it ripped, not only amongst our own team but among the many other teams and members around the community advocating for our success day in and day out.
The primary guiding principle we’re adopting is predictability. We will go back to our roots, offering the standard Survival experience always, with no exceptions, while providing the opportunity for friendly competition through activities, hosted or solo. In case that wasn’t clear enough, let me reiterate the point more plainly: we will be going back to having a staple Survival and Events server. Period.
Predictability for Minecraft goes far beyond just knowing what types of servers we have, it’s also about knowing how they will change in the future. We want to establish a precedent in this post right now. Survival will reset when a new version of Minecraft releases. We’ll obviously need a resting period in-between to allow our plugins to be updated, but expect the server to reset around that time. We understand it might be discouraging for some players to know that someday your build will be reset, everything goes back to zero, and you start over. However, we hope the builds come second to what’s most important: community. How do you ever hope to build a newfound sense of community if nothing changes? Sometimes we need to start from scratch to help things grow. Every new change to the game is an opportunity for grander builds and better friendships. Additionally, it should be an expectation of players that copies of the world file will be freely available for download at the end of a map’s life in the event you’d like to revisit your creations.
Events will follow much of the same philosophy. New activities will not be released without community feedback and frequent updates on development will be provided. We don’t want to add something new no one will like. Our Event Coordinators will be receptive to your ideas and attempt to implement them as best as possible with the tools they have on hand. It’s also in this post we’d like to remind everyone we’re only human. We’ll try to make everyone's dreams come true, but sometimes we will just have to say no.
While we would like to see ourselves supporting a plethora of player experiences including modpacks, Skyblock, Prisons, Factions, Bedwars, and others, at this point in our history, we do not have the bandwidth to support these projects. If our Survival and Events servers begin seeing major success, we can talk about investing time and money into these grand projects, but no longer will they be off-the-cuff decisions. Adding a server should be a big deal and must have the support of a majority of our community.
More details on how exactly these servers will operate, especially when dealing with the economy, will become known as it gets closer to its release and we’ve reflected with the community on the best possible changes. Just know along with our primary guiding principle of predictability, we’re adopting simplicity. If a new player can’t understand what’s going on, we’ve gone too far. Survival will see itself become much easier to digest and may not be exactly what you’ve come to expect of our Minecraft servers in the modern era. Yet, we hope to make the servers just as good, if not better, than they ever have been.
Again, we’re sorry for our inconsistency over these past few years. We look forward to working with everyone on building the future of EdgeGamers Minecraft you want to see.
Regards,
~ The Minecraft Leadership Team
P.S. Be on the lookout for details regarding a Square Table Meeting. Join us in Discord to get in on the conversation! https://discord.gg/egominecraft
Over the past few years, Minecraft in EdgeGamers has been on something of a yo-yo diet. We’ve been bouncing between servers in an attempt to attract new players and retain the ones we have. In doing so, we lost sight of where we came from, of what our identity is, and we’ve suffered because of it. For that, we’re sorry.
Going forward, we want to set a standard for our server that you as players can hold us accountable for. This standard is based on what EdgeGamers was founded on in the first place: creating an enjoyable, family-friendly, punk-free, collaborative experience. We’ve tried so hard to appeal to every possible niche, but we stretched the fabric of the community until it ripped, not only amongst our own team but among the many other teams and members around the community advocating for our success day in and day out.
The primary guiding principle we’re adopting is predictability. We will go back to our roots, offering the standard Survival experience always, with no exceptions, while providing the opportunity for friendly competition through activities, hosted or solo. In case that wasn’t clear enough, let me reiterate the point more plainly: we will be going back to having a staple Survival and Events server. Period.
Predictability for Minecraft goes far beyond just knowing what types of servers we have, it’s also about knowing how they will change in the future. We want to establish a precedent in this post right now. Survival will reset when a new version of Minecraft releases. We’ll obviously need a resting period in-between to allow our plugins to be updated, but expect the server to reset around that time. We understand it might be discouraging for some players to know that someday your build will be reset, everything goes back to zero, and you start over. However, we hope the builds come second to what’s most important: community. How do you ever hope to build a newfound sense of community if nothing changes? Sometimes we need to start from scratch to help things grow. Every new change to the game is an opportunity for grander builds and better friendships. Additionally, it should be an expectation of players that copies of the world file will be freely available for download at the end of a map’s life in the event you’d like to revisit your creations.
Events will follow much of the same philosophy. New activities will not be released without community feedback and frequent updates on development will be provided. We don’t want to add something new no one will like. Our Event Coordinators will be receptive to your ideas and attempt to implement them as best as possible with the tools they have on hand. It’s also in this post we’d like to remind everyone we’re only human. We’ll try to make everyone's dreams come true, but sometimes we will just have to say no.
While we would like to see ourselves supporting a plethora of player experiences including modpacks, Skyblock, Prisons, Factions, Bedwars, and others, at this point in our history, we do not have the bandwidth to support these projects. If our Survival and Events servers begin seeing major success, we can talk about investing time and money into these grand projects, but no longer will they be off-the-cuff decisions. Adding a server should be a big deal and must have the support of a majority of our community.
More details on how exactly these servers will operate, especially when dealing with the economy, will become known as it gets closer to its release and we’ve reflected with the community on the best possible changes. Just know along with our primary guiding principle of predictability, we’re adopting simplicity. If a new player can’t understand what’s going on, we’ve gone too far. Survival will see itself become much easier to digest and may not be exactly what you’ve come to expect of our Minecraft servers in the modern era. Yet, we hope to make the servers just as good, if not better, than they ever have been.
Again, we’re sorry for our inconsistency over these past few years. We look forward to working with everyone on building the future of EdgeGamers Minecraft you want to see.
Regards,
~ The Minecraft Leadership Team
P.S. Be on the lookout for details regarding a Square Table Meeting. Join us in Discord to get in on the conversation! https://discord.gg/egominecraft
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