Hello,
As we all know the rounds in JB can either go well or take a turn for the worst depending on the competence of players who decide to type !g at the start of the map. The same way there are times when a single CT can carry the round for guard team, there are other times when a single CT ruins the round for everyone, and usually results in a swap + CT ban. Keep in mind the goal of the game is to have fun on both sides, and these tips are geared towards supporting that goal. You may or may not do most of this stuff already, but these are my tips if you want to be a better CT in JB:
1. This should be obvious, but know/follow the server rules. These rules exist for quite a few reasons, but mainly for the game to function the way it's intended to while keeping it fun and as fair as possible for everyone. Don't be 1 of those players bending or pushing the rules just to stop a rebel/be a troll/whatever other reason people do it. Speaking from experience, those types players aren't usually on the CT team for very long.
2. Put yourself in the Ts shoes sometimes. Ask yourself if they really deserve to be shot for that. A lot of the times, the Ts are just messing around and it's okay to spare them for it. This can bite you in the behind sometimes, but it's usually a good look and appreciated by most people (and can actually feel pretty good sometimes) when you give them a second chance.
3. Know how to aim. Not saying this to troll or anything, I legit saw a CT kill the loser side of roulette and half of the winners side because of how bad their spray control was. Myself being guilty of many bad aim free-kills, I usually hop over to T side even if I'm forgiven for it because a player without aim shouldn't be playing CT.
4. Pay attention to Warden and the commands. Guilty of this as well, of free-killing due to lack of awareness. A good rule of thumb is to just not shoot and ask if you aren't sure (examples would be offering of ST/pardons/allowing secrets for ST).
5. Coordinate with your team. If you lack the skill to take on a certain rebelling T on your own, there is no harm in asking your teammates for help.
6. Know the maps you decide to play CT on. Not to be rude, but if you don't know how to pursue vents/secrets/TPs/etc on certain maps, you are kind of useless as a CT. Take the time to learn so you can actually be useful when there's a rebelling T that needs to be pursued.
7. Know when to be strict and when to be lenient. Examples of when to be a bit more strict: rebel maps/Ts rebel every round/lack of CTs. Examples of when to be lenient: late night/little amount of Ts/CT sided maps.
8. Kill delayers. It's kind of rare that Ts delay because they are new. It's a common tactic that is used to give their teammates a chance to run away and rebel, so if a T takes more than a few game clock seconds (3-4 at a minimum) and delays further after that, just shoot them.
9. Ts will use your own kindness against you sometimes. I'm not saying this to encourage CTs to not be nice and give chances to Ts, but it's good practice to be aware of this fact when deciding to not shoot a T for doing something deserving of a bullet. Seen it many times where a delaying T gets spared and immediately knifes a CT in the back, gets a gun to stack, and BAM the round is over just like that.
10. The final and most important tip I can give and the mindset I personally use when I play as a CT is to eliminate those you deem to be a threat, and don't kill for slight infractions of a command that aren't really threatening. There are many examples of this so I'll do my best to sum it up with a few:
- When to kill - Reds/active rebellers unless a CT baited and T didn't get gun (Don't be afraid to pursue rebellers), rebellious intentions, obvious delay, Ts that bhop out of a marker towards a CT/vent/secret, flashing or smoking a vent/secret, going in and out of marker to troll CTs, attempts to attack your team, intentionally wasting time (There are many others but hopefully you get the point).
- When to spare - barely out of a marker, accidental jump/walk during afk freeze, loopholes a command, doesn't follow command properly but isn't a threat, ST that accidentally knifes a CT, AFKs while stack is in main cells and no CTs in between (I'm sure there's more to this as well).
I'm sure I may have missed some good tips that I'm unaware of, so if you have any that I did not mention feel free to share them. The main reason I made this post is because of the large amount of new players and CTs that have been playing, and while new players are a great thing for any community, they can easily cause problems without proper guidance and information regarding how the game should be played. If you are an older member of the community or an experienced JB player and notice a new player making mistakes as CT, please do your best to help them out (even if it's something as simple as directing them to guides such as this). If you have any questions/concerns/disagreements about what I mentioned in this post, feel free to leave a comment and I'll try to clarify. Other than that, good luck, and thanks for taking the time to read!
As we all know the rounds in JB can either go well or take a turn for the worst depending on the competence of players who decide to type !g at the start of the map. The same way there are times when a single CT can carry the round for guard team, there are other times when a single CT ruins the round for everyone, and usually results in a swap + CT ban. Keep in mind the goal of the game is to have fun on both sides, and these tips are geared towards supporting that goal. You may or may not do most of this stuff already, but these are my tips if you want to be a better CT in JB:
1. This should be obvious, but know/follow the server rules. These rules exist for quite a few reasons, but mainly for the game to function the way it's intended to while keeping it fun and as fair as possible for everyone. Don't be 1 of those players bending or pushing the rules just to stop a rebel/be a troll/whatever other reason people do it. Speaking from experience, those types players aren't usually on the CT team for very long.
2. Put yourself in the Ts shoes sometimes. Ask yourself if they really deserve to be shot for that. A lot of the times, the Ts are just messing around and it's okay to spare them for it. This can bite you in the behind sometimes, but it's usually a good look and appreciated by most people (and can actually feel pretty good sometimes) when you give them a second chance.
3. Know how to aim. Not saying this to troll or anything, I legit saw a CT kill the loser side of roulette and half of the winners side because of how bad their spray control was. Myself being guilty of many bad aim free-kills, I usually hop over to T side even if I'm forgiven for it because a player without aim shouldn't be playing CT.
4. Pay attention to Warden and the commands. Guilty of this as well, of free-killing due to lack of awareness. A good rule of thumb is to just not shoot and ask if you aren't sure (examples would be offering of ST/pardons/allowing secrets for ST).
5. Coordinate with your team. If you lack the skill to take on a certain rebelling T on your own, there is no harm in asking your teammates for help.
6. Know the maps you decide to play CT on. Not to be rude, but if you don't know how to pursue vents/secrets/TPs/etc on certain maps, you are kind of useless as a CT. Take the time to learn so you can actually be useful when there's a rebelling T that needs to be pursued.
7. Know when to be strict and when to be lenient. Examples of when to be a bit more strict: rebel maps/Ts rebel every round/lack of CTs. Examples of when to be lenient: late night/little amount of Ts/CT sided maps.
8. Kill delayers. It's kind of rare that Ts delay because they are new. It's a common tactic that is used to give their teammates a chance to run away and rebel, so if a T takes more than a few game clock seconds (3-4 at a minimum) and delays further after that, just shoot them.
9. Ts will use your own kindness against you sometimes. I'm not saying this to encourage CTs to not be nice and give chances to Ts, but it's good practice to be aware of this fact when deciding to not shoot a T for doing something deserving of a bullet. Seen it many times where a delaying T gets spared and immediately knifes a CT in the back, gets a gun to stack, and BAM the round is over just like that.
10. The final and most important tip I can give and the mindset I personally use when I play as a CT is to eliminate those you deem to be a threat, and don't kill for slight infractions of a command that aren't really threatening. There are many examples of this so I'll do my best to sum it up with a few:
- When to kill - Reds/active rebellers unless a CT baited and T didn't get gun (Don't be afraid to pursue rebellers), rebellious intentions, obvious delay, Ts that bhop out of a marker towards a CT/vent/secret, flashing or smoking a vent/secret, going in and out of marker to troll CTs, attempts to attack your team, intentionally wasting time (There are many others but hopefully you get the point).
- When to spare - barely out of a marker, accidental jump/walk during afk freeze, loopholes a command, doesn't follow command properly but isn't a threat, ST that accidentally knifes a CT, AFKs while stack is in main cells and no CTs in between (I'm sure there's more to this as well).
I'm sure I may have missed some good tips that I'm unaware of, so if you have any that I did not mention feel free to share them. The main reason I made this post is because of the large amount of new players and CTs that have been playing, and while new players are a great thing for any community, they can easily cause problems without proper guidance and information regarding how the game should be played. If you are an older member of the community or an experienced JB player and notice a new player making mistakes as CT, please do your best to help them out (even if it's something as simple as directing them to guides such as this). If you have any questions/concerns/disagreements about what I mentioned in this post, feel free to leave a comment and I'll try to clarify. Other than that, good luck, and thanks for taking the time to read!
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