Game Overview - SCP: Secret Laboratory
The newest edition of our Game Overview series focuses on SCP: Secret Laboratory. Also known as SCP: SL, it was released on December 29, 2017, as a free-to-play multiplayer game on Steam. It is inspired by another game, SCP - Containment Breach, and the SCP Foundation creepypasta series. The game sees regular updates and an ever-growing community that help the game continue to give an immersively thrilling experience. If you like games filled with mixtures of horror, strategy, and cooperation, SCP: Secret Laboratory is the game for you.
There are several different groups in SCP: Secret Laboratory that you may act as. The SCP Foundation security forces try to maintain and contain all of the anomalies. You work together with fellow security personnel to prevent anomalous entities from escaping. As an anomaly, you seek to escape and outsmart security. The same applies to Class D personnel, as their only task is to survive and make it out alive. There are also teams of scientists who are working to uncover the mysteries that lie within the SCP Foundation. No matter which group you are part of, coordination with your teammates is crucial.
Are you looking to try the game but not sure where to start? Consider joining one of our regular SCP: SL events. We typically have more than a dozen players at each event who can help you get adapted and involved in the game.
Interviews
Alex24:
What I like about this game is the survival and tracking aspect.
The permanent tension is truly sensational and each round is unique. All classes (including the SCPs) are really cool to play also because they all have different missions and I really enjoy the role-playing side of the game.
The game is graphically very beautiful for a free game. Quite hard to understand at first if we are not guided but it is also something that I appreciate because it spices up the immersion and the gaming experience. It's a mix of Deceit and Dead by Daylight with the SCP lore. And the lore is very interesting and the game tries to stay true to this. The SCP gameplay is the coolest given each SCP has its own abilities.
I would give it a good 4 stars because it's really fun and you can play all night without seeing the time pass.
4
WIipartyU:
The game does a very good job at making the game engaging at all times. It incentivizes pursuing the round automatically, and it punishes you for not (i.e. falling behind on resources), making a fluent game experience.
I also like how the different factions work and how they can accelerate the game's pacing. The SCPs too are very 'balanced' to the point where it feels that each SCP has a unique role in the overall goal of taking over the facility. The proximity voice chat gives the feel of a realistic environment, while the radio comms system gives a greater depth of communication. It isn't a perfect game, but it's pretty close.
The only critiques I would have is that it doesn't run very well on lower-end computers (10-20fps on mine), and that is very unfair if there are certain combinations of SCP's (Shy guy/Peanut, Dog/Computer), but it's kind of intended to be a bit unbalanced. Overall, very good game.
4.5
Filipe:
The visuals and the controls of the game are spot on it kinda reminds me of CS GO just a little with how the mouse moves and how the controls feel I mean hell I can even BHop a little in SCP too and all the small features the game holds makes you have to use your brain a lot to remember it which is amazing to me because I never use my brain EVER.
The game its-self is becoming one of my favorite games to play in general; meeting some new people in the community, and getting mad at old friends for betraying me but not getting too mad because the aim of the game is to survive which I understand, and yes even getting mad at new people I've never seen before; yes those can be things that would also get people to not love the game but I only have two words for ya if that's the case GET GUD!
I would love to give this game a 5/5 but like COD or even CS for that matter there are flaws to the game like maybe a character being too OP or just the fact when you are new if you have no one to tell you how to play the game it would be very hard; even with those flaws, the game is still a good.
4.5
PixeL:
While I do enjoy just the general gameplay in and of itself, the social aspect is what really keeps things fun and interesting to me.
There really is something about running along trying to survive, singing a song, or chatting among your teammates as SCP-106 (commonly referred to as Larry) comes out of the ground and everyone starts to scream and scatter. Or hearing random jazz music in the distance from what you thought to be a fellow human but instead, it turns out - no, it's a dog who does not like you. It is a randomized map every single round, thus you can't speedrun and know where things are which keeps you engaged to quickly find the best loot or get your things upgraded and get out before the monsters come out to play. You never know what you're going to get each round. One thing I could say is that the game can get repetitive, which can make things boring at times (I would say like most games, though).
The game is great, and I don't want that to be glided over but as with any game, there are some improvements to things such as performance, repetitiveness, or changes to gameplay that could make things even better.
4
What I like about this game is the survival and tracking aspect.
The permanent tension is truly sensational and each round is unique. All classes (including the SCPs) are really cool to play also because they all have different missions and I really enjoy the role-playing side of the game.
The game is graphically very beautiful for a free game. Quite hard to understand at first if we are not guided but it is also something that I appreciate because it spices up the immersion and the gaming experience. It's a mix of Deceit and Dead by Daylight with the SCP lore. And the lore is very interesting and the game tries to stay true to this. The SCP gameplay is the coolest given each SCP has its own abilities.
I would give it a good 4 stars because it's really fun and you can play all night without seeing the time pass.
4

WIipartyU:
The game does a very good job at making the game engaging at all times. It incentivizes pursuing the round automatically, and it punishes you for not (i.e. falling behind on resources), making a fluent game experience.
I also like how the different factions work and how they can accelerate the game's pacing. The SCPs too are very 'balanced' to the point where it feels that each SCP has a unique role in the overall goal of taking over the facility. The proximity voice chat gives the feel of a realistic environment, while the radio comms system gives a greater depth of communication. It isn't a perfect game, but it's pretty close.
The only critiques I would have is that it doesn't run very well on lower-end computers (10-20fps on mine), and that is very unfair if there are certain combinations of SCP's (Shy guy/Peanut, Dog/Computer), but it's kind of intended to be a bit unbalanced. Overall, very good game.
4.5

Filipe:
The visuals and the controls of the game are spot on it kinda reminds me of CS GO just a little with how the mouse moves and how the controls feel I mean hell I can even BHop a little in SCP too and all the small features the game holds makes you have to use your brain a lot to remember it which is amazing to me because I never use my brain EVER.
The game its-self is becoming one of my favorite games to play in general; meeting some new people in the community, and getting mad at old friends for betraying me but not getting too mad because the aim of the game is to survive which I understand, and yes even getting mad at new people I've never seen before; yes those can be things that would also get people to not love the game but I only have two words for ya if that's the case GET GUD!
I would love to give this game a 5/5 but like COD or even CS for that matter there are flaws to the game like maybe a character being too OP or just the fact when you are new if you have no one to tell you how to play the game it would be very hard; even with those flaws, the game is still a good.
4.5

PixeL:
While I do enjoy just the general gameplay in and of itself, the social aspect is what really keeps things fun and interesting to me.
There really is something about running along trying to survive, singing a song, or chatting among your teammates as SCP-106 (commonly referred to as Larry) comes out of the ground and everyone starts to scream and scatter. Or hearing random jazz music in the distance from what you thought to be a fellow human but instead, it turns out - no, it's a dog who does not like you. It is a randomized map every single round, thus you can't speedrun and know where things are which keeps you engaged to quickly find the best loot or get your things upgraded and get out before the monsters come out to play. You never know what you're going to get each round. One thing I could say is that the game can get repetitive, which can make things boring at times (I would say like most games, though).
The game is great, and I don't want that to be glided over but as with any game, there are some improvements to things such as performance, repetitiveness, or changes to gameplay that could make things even better.
4

System Requirements
| Minimum | Recommended |
---|---|---|
OS | Windows 8.1 or 10; 64 bit | Windows 10/11 (64-bit) |
Processor | Intel Core i5-6600k or AMD equivalent | Core i5-6xxx Quad Core or better |
GPU | GeForce GTX 1050 Ti 2GB VRAM; DX11 required; Intel Graphics not supported | Nvidia GeForce GTX 9xx or AMD Radeon RX 4xx or better |
Storage | 4 GB | 21 GB |
RAM | 6 GB | 6 GB or better |
DirectX | Version 11 | Version 11 |
Art: @TricksterFPS | Writing: @TehRaddish, @Lucas15 | Editing: @Lucas15 | Interviewer: @Immaculate
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