Dear JB community,
An important question surrounding last guard is: "should the last guard have wallhack?". I personally believe you should for a number of reasons:
I am probably going to be developing the functionality for the last guard so any feedback ideas or suggestions would be appreciated!
I think I would implement whatever the general community consensus is, whether that's wallhack or not, or maybe some other ideas (such as last guard only having wallhack when the time is almost up? Thank you Ace for this suggestion).
Look forward to hearing your guys' thoughts.
johnny
An important question surrounding last guard is: "should the last guard have wallhack?". I personally believe you should for a number of reasons:
- If the map is large (or even if it isn't) it makes killing all Terrorists easier,
- It ensures that any Terrorists hiding from the warden/not pursuing the last guard are killed,
- It benefits all players because the round finishes quicker.
I am probably going to be developing the functionality for the last guard so any feedback ideas or suggestions would be appreciated!
I think I would implement whatever the general community consensus is, whether that's wallhack or not, or maybe some other ideas (such as last guard only having wallhack when the time is almost up? Thank you Ace for this suggestion).
Look forward to hearing your guys' thoughts.
johnny