CS2 Announcement: Trouble in Terrorist Town Open Tonight!


TTT_final.png

CS2 Announcement: Trouble in Terrorist Town Will Open Tonight!


TTT has finally made it's return! On behalf of EdgeGamers, and everyone who contributed towards the launch of TTT, we are ecstatic to bring everyone's favorite server back!

Going Live at 7PM EST ON July 6th 2024!
connect ttt.edgm.rs

Features
10+ Maps (Including 2 Night Versions of maps)


Things to Expect
For those who have done any recent testing for TTT, you may have noticed that seeing who your Traitor Teammate(s) is slightly more difficult than it was back in CSGO, a better and more viable solution will be figured out in the future
For those who don't know, the current way to identify your Traitor Teammate(s) is by having to look at them similar to this :
1720304915281.png

T Rooms are currently DISABLED (NOT permanent)
No !shop (NOT permanent)

While we know it's not currently as polished as CSGO TTT, we hope you enjoy it just as much. Expect updates and improvements in the future


Make sure to check out the TTT Server, and make sure you're following our Code of Conduct, and If you find any bugs please report them here so we can get updates out ASAP!!



Artist: Buster | Writer: @CS Leadership

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Im just glad the server is back and Im looking forward to whatever updates come to improve the game.
 
Im glad to have it back and play with the players I dont ever talk to again. Also ntm was the only one to work on this he had some help here and there but in the end ntm loved TTT so much he was okay with working on it himself every now and again. Anyway lets enjoy this release (even with problems) and trust me that its still being worked on LETS HAVE THE FUN GAMERS!
 
Say someone kills someone, by the rules I am NOT allowed to kill them if I don't know the person they killed was NOT a T (I think it says something in chat but frankly it's easy for that to be taken out of context). We need the ability to ID bodies.


Look. I know you guys are working with shoddy at best frameworks with CSS, and this isn't some sort of attack...
As for the body ids, I could implement them even though the player is still shown as dead on the scoreboard. (Blame valve)

Another thing I wanna add is yes the framework we use could be pretty ass sometimes but most issues with the current server comes from valve due to them removing a lot of stuff that was on source1. They have also locked a lot of stuff away that exists on other games like dota2.

I may have forgotten some stuff while developing TTT but at the same time I’ve also never been told. If there is anything you guys feel missing please make an issue on the actual GitHub page or on forums. I know Shop is not on the server and is due to me not having the time to actually port over all the items (I could allow shop but with less items)
 
As for the body ids, I could implement them even though the player is still shown as dead on the scoreboard. (Blame valve)

Another thing I wanna add is yes the framework we use could be pretty ass sometimes but most issues with the current server comes from valve due to them removing a lot of stuff that was on source1. They have also locked a lot of stuff away that exists on other games like dota2.

I may have forgotten some stuff while developing TTT but at the same time I’ve also never been told. If there is anything you guys feel missing please make an issue on the actual GitHub page or on forums. I know Shop is not on the server and is due to me not having the time to actually port over all the items (I could allow shop but with less items)
Assuming I am understanding it correctly, I do like the idea of making it so we still have to ID the bodies. I definitely think it can add an aspect to the game as I have been getting killed as a T immediately since it shows up in chat instantly.

I also like the idea of having the shop added even with few items. Assuming we can continue to add to it over time of course.

I do appreciate all you have already done, I am glad to have TTT back as I enjoy switching between it and JB to ensure one is not getting stale. Thank you!
 

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