Petition to Remove Speedrunners day

Remove Speedrunners


  • Total voters
    26
  • Poll closed .
While I do agree it can be boring sometimes, I think that's plainly due to people not putting effort into their actual spot and instead just decide to fall off the map or jump over an edge.
 
I think overall its fine, the day only lasts a couple minutes at most and I would say the majority of the server doesn't hate it.
 
Many players do not like this day but a lot of others do, so I do not think it should be removed entirely but I do agree it gets repetitive. At times we do speedrunners what seems to be 100 times on one map, but I could also say that about other special days, like war days and even hide and seek. While It's only natural as a warden to play the days you enjoy playing I think it would be nice if we could implement some sort of cooldown on them. For example, only allowing a specific special day to be played once per map. That way the players that do not enjoy said special day will be able to enjoy other ones and won't feel the need to disconnect over the repetitiveness/boredom of the same day over and over.

As for the lag/breaking of the server, I've only ever noticed that happening on Minecraft Beta, and most of the time when that happens a simple RTV can fix it. It's very rarely caused the whole server to go down.
 
Many players do not like this day but a lot of others do, so I do not think it should be removed entirely but I do agree it gets repetitive. At times we do speedrunners what seems to be 100 times on one map, but I could also say that about other special days, like war days and even hide and seek. While It's only natural as a warden to play the days you enjoy playing I think it would be nice if we could implement some sort of cooldown on them. For example, only allowing a specific special day to be played once per map. That way the players that do not enjoy said special day will be able to enjoy other ones and won't feel the need to disconnect over the repetitiveness/boredom of the same day over and over.

As for the lag/breaking of the server, I've only ever noticed that happening on Minecraft Beta, and most of the time when that happens a simple RTV can fix it. It's very rarely caused the whole server to go down.
I feel like the "one specific special day per map" is a really good idea, probably deserves its own idea post in suggestions.

This would prevent the spamming of Hide and Seek on spy_vs_spy, Speedrunners on any map, etc
 
One specific special day per map would be a good implementation, theres some people that will do speedruners 3+ times on the same map
 
Speed runners is different compared to the old SDs in CS:GO. However most of the time it's played it's a game of who has the better ping. Especially when the marker is set 5 feet away. Maybe instead of removing the day, We could make it so the path has to be a certain amount of feet away from the starting point (If it is possible to do that). That way it would make it so people actually created a proper path and not one 5 feet away.
 

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