How to REALLY encourage high-quality wardening (a critically serious and important thread)

BagleBagel

meow
=(eG)=
We've all been there: stuck in a server with a warden who thinks that "high quality" means telling you to crouch walk into a wall for 30 minutes.

It’s time to consider some radical changes in order to really increase the quality of our servers wardens – we're going for peak warden performance, even if it means a... minor adjustment for the Ts.


I proudly present:
BAGLES FOOLPROOF WARDEN QUALITY IMPROVEMENT PLAN!


The "Warden-Only" Perks that I have concocted:

  • The "Oops, My Finger Slipped" Button: Wardens get a special keybind. Press it, and it immediately alerts all online admins that their free kill was “just a silly mistake”, letting them know not to CT ban. 🧠
  • Warden Turret: any Ts that step within knifing or bombing distance of the warden are immediately shot in the head with this AWP based turret that the warden can gain from completing a CT secret. 🔫
  • CT Secrets: special parkour jumps or hidden vents that the warden can use to gain various advantages like causing random Ts to die or removing a chosen Ts knife. 🧩 🛹
  • Undead Guard Team: Feeling overwhelmed and outnumbered as warden? NO MORE! The warden can now type !voodoo if more than 3/4 of the CTs are dead to revive some of his guards as invincible, knife only zombies. 🧟‍♂️
  • The "Emotional Damage" Mic: Wardens get a special microphone that automatically applies a voice changer, making them sound like a celestial being so powerful it would be pointless to disobey. Any prisoner who talks back gets an automatic 10 seconds of deafness and blindness. 🌍 👼
  • Prisoner Mind Control (Limited Use): Once per round, a high-quality warden can force one prisoner to fail a game, say, run directly into laser grid. For "disciplinary purposes," and to “teach the other Ts a lesson” only of course. If the selected T refuses, they will spawn red for 3 rounds. 😵‍💫🥴
  • "No More ST" Aura: Wardens radiate an invisible aura that prevents any prisoner from requesting or receiving ANY FORM of ST. Ever. High quality wardens don't deal with freeloaders and don’t look over their shoulders. 😎 🤠
  • “It‘s my prison, after all”: The warden can now fire guards. 🔥

What do you all think? Disagree with any points? Have some additions of your own?
 
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no
 
W AI generated improvement plan

+1 to spawning red for three rounds if i can't send you to your death
 
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We've all been there: stuck in a server with a warden who thinks that "high quality" means telling you to crouch walk into a wall for 30 minutes.

It’s time to consider some radical changes in order to really increase the quality of our servers wardens – we're going for peak warden performance, even if it means a... minor adjustment for the Ts.


I proudly present:
BAGLES FOOLPROOF WARDEN QUALITY IMPROVEMENT PLAN!


The "Warden-Only" Perks that I have concocted:

  • The "Oops, My Finger Slipped" Button: Wardens get a special keybind. Press it, and it immediately alerts all online admins that their free kill was “just a silly mistake”, letting them know not to CT ban. 🧠
  • Warden Turret: any Ts that step within knifing or bombing distance of the warden are immediately shot in the head with this AWP based turret that the warden can gain from completing a CT secret. 🔫
  • CT Secrets: special parkour jumps or hidden vents that the warden can use to gain various advantages like causing random Ts to die or removing a chosen Ts knife. 🧩 🛹
  • Undead Guard Team: Feeling overwhelmed and outnumbered as warden? NO MORE! The warden can now type !voodoo if more than 3/4 of the CTs are dead to revive some of his guards as invincible, knife only zombies. 🧟‍♂️
  • The "Emotional Damage" Mic: Wardens get a special microphone that automatically applies a voice changer, making them sound like a celestial being so powerful it would be pointless to disobey. Any prisoner who talks back gets an automatic 10 seconds of deafness and blindness. 🌍 👼
  • Prisoner Mind Control (Limited Use): Once per round, a high-quality warden can force one prisoner to fail a game, say, run directly into laser grid. For "disciplinary purposes," and to “teach the other Ts a lesson” only of course. If the selected T refuses, they will spawn red for 3 rounds. 😵‍💫🥴
  • "No More ST" Aura: Wardens radiate an invisible aura that prevents any prisoner from requesting or receiving ANY FORM of ST. Ever. High quality wardens don't deal with freeloaders and don’t look over their shoulders. 😎 🤠
  • “It‘s my prison, after all”: The warden can now fire guards. 🔥

What do you all think? Disagree with any points? Have some additions of your own?
I'm rebelling on this post 😎
 
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