I strongly believe that the custom map server needs to have a cap on how many times the "Extend Map" option shows up when there’s a map vote. Today I joined the custom map server, with the hopes of getting to play the new maps that eGO had added, but harshly enough the server stayed on the strand map for over an hour and a half. The reason behind that was that whenever the map vote showed up, everyone keeps extending the map. Don't misunderstand my thread as me nagging and complaining how the server is being run, but my point is that what’s the point on having custom maps and adding others that we wont be able to play if the server is always going to be on strand for the majority of time? Personally I believe that the old Charlie map and its new version on DoD:S, Strand, are classic maps, but too much playing on it can make the game play miserable and ridiculous. There where some eGO's members also present during my game play that also wanted a new map to be played, for they also got tired of the same game play on Strand. Over all, I think that having a map set to no more than an hour of game play it’s the proper way of having a server set to execute. So to whom ever is in charge of running the servers, please consider on the option of putting a maximum allowed time on how long the current map can be extended.
Thanks,
Outlaw
Thanks,
Outlaw