The removal of "instaproning" and the upgrade in graphics and physics of DOD in DOD: Source are all great. But what about the loss of realism in the removal of the bleeding wound? I'm still on the fence on this topic because I remember the agony of almost getting the winning cap, but dying at the last second because the K98 bullet wound just wouldn't stop gushing. However, I have spent a lot of time with the rifles in DOD: Source and there have been several times when you will shoot someone in the chest and only deal 90hp worth of damage. Leaving them free to own you with an assault weapon along with any other of your unsuspecting teamates nearby.
Let me know what you think.
Let me know what you think.