A Lack of Items on the 2Fort Instant Respawn Server

Joined
Feb 28, 2009
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I've noticed that on the 24/7 2fort Instant Respawn server items do not seem to drop. By items I don't mean hats, but rather the common weapons like the blutsauger and bonk! energy drink. It makes me curious as to why this is? Has anyone else noticed that regardless of the amount of time you spend on the server, you never receive any items.

This is more an inquiry than a complaint, just so's ya knows that I'm not complainin' or nuttin'.
 
I noticed this too. I think it depends on the server or user, or maybe unluckyness.
 
I haven't gotten one in three days now that I think about it.
 
Yeah, I've noticed this as well. I don't get items on the Instant spawn server but the second I go onto another server I get about 3-4 items all together. So maybe just do that =]
 
I've noticed that on the 24/7 2fort Instant Respawn server items do not seem to drop. By items I don't mean hats, but rather the common weapons like the blutsauger and bonk! energy drink. It makes me curious as to why this is? Has anyone else noticed that regardless of the amount of time you spend on the server, you never receive any items.

This is more an inquiry than a complaint, just so's ya knows that I'm not complainin' or nuttin'.

I think you need to stop complaining.....lol J/k :chair:
 
well latley I've noticed that one day I'll get 3 or more, then the other day I wont get one or only just one.
 
Ive been receiving about 3 items a day, im but for a long time before that (Starting around the time Valve gave out the Halo hats) i got almost no items.

I think there may be a more complex system in place than a 1.9% chance every 15430 seconds, or whatever people claim the official numbers are.

A strange thing ive noticed: More unlocked achievements = Less items dropped for that class. I have all the heavy achievements, and im getting almost no heavy items. I have almost no scout achievements, but i keep unlocking getting Bonk! and Sandmans.
 
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A strange thing ive noticed: More unlocked achievements = Less items dropped for that class. I have all the heavy achievements, and im getting almost no heavy items. I have almost no scout achievements, but i keep unlocking getting Bonk! and Sandmans.

I think you are on to something, there. I get crap for classes I rarely play, thus have few achievements for...
 
Ive been receiving about 3 items a day, im but for a long time before that (Starting around the time Valve gave out the Halo hats) i got almost no items.

I think there may be a more complex system in place than a 1.9% chance every 15430 seconds, or whatever people claim the official numbers are.

A strange thing ive noticed: More unlocked achievements = Less items dropped for that class. I have all the heavy achievements, and im getting almost no heavy items. I have almost no scout achievements, but i keep unlocking getting Bonk! and Sandmans.

Would that count for hats too?
 
That's the inverse of what he's saying.

No hes got it. Less achievements = More drops. More achievements = less drops.

Would that count for hats too?

Sort of. Ive heard the 1.9% drop rate was for any item, then assuming Valve decided to give you an item, there was another process to determine exactly what you got.
 
Yeah, i noticed that once a team captures the intel 3 times and the round restarts, alot of items pop up. Once after a whole round i found 7 items all at once. A few other people did too.
 

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