Left 4 Dead 2- More weapons than you can shake a Preorder bat at

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EGO Is My Life!
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I loved the first L4D, So when Valve announced L4D2 you can imagine I was filled with joy when L4D2 was announced. To be honest I was a bit disappointed at the demo since there was hardly any new content other than the melee weapons, but the full release really brought me to the light.

Level Design/Attributes: 9/10

Seems pretty high right? Wrong. Valve took their time making these campaigns. The game is based in the New Orleans area, so you can expect swamps, small towns, etc. My favorite part was near the end of "Hard Rain". If you have yet to play it, you are missing a great scene. You walk blindly through a storm thats so thick that you could actually walk into a Witch. Then the witch would claw you like a hungry bear.

Characters: 7.5/10
Each character in L4D had some sort of personality. Francis hates everything, Bill was the war veteran on the brink of insanity, Louis was the business guy who was ready for everything, and Zoey was the girl with a can-do attitude. In L4D2, You have Nick, the gambler who thinks only about himself, Coach, the leader, Ellis, the stereotypical young southerner, and Rochelle... who, to me, just seems to plain and boring. She hardly has any of the humorous lines that the other characters have and just seems to be there.

Also, Ellis is the best character in the L4D universe. Hands down.

The Infected: 9/10
The game introduces 3 new infected. The Jockey, who jumps onto a survivors head and pulls him into trouble (Zombie horde, fire, etc.). The Spitter, who spits corrosive acid onto the battlefield. And finally the Charger, who runs at high speed and grabs onto a survivor, then begins to crush their body into the ground over and over again until the target is dead. Also, Witches walk around instead of sitting. So think twice before shooting into a crowd of infected.

Also, "Uncommon Common" are introduced. These Uncommon Common are exclusive to each campaign and have their own abilities. For example, in the Dark Carnival campaign you might come across a zombie dressed like a clown who's clown shoes call more zombies.

And yes, the original infected are also present with a new look.

Weapons: 10/10
Valve decided to introduce melee weapons into the game that take the place of your pistol. The melee weapons never break or wear. You could pick up a sharp katana that can cut through the zombies like butter, or the pre-order baseball bat that bonks the zombies to death. (Note: the pre-order bat is NOT exclusive to YOU, but to everyone in the game with you. So if you only preordered you would still share the bat with everyone else.)

Also, the firearms have also increased. In the demo I noticed AK-47's and Magnums, things you would hardly see in an area that has been plagued with infected. But then I realized the military was here, which makes sense. I was a bit jarateed at the grand total of 5 primary weapons in L4D1. I knew some people who wanted stronger weapons, but in a real zombie apocalypse you take what you can get. I'm glad Valve gave a legit storyline so these weapons feel like they actually BELONG.

Conclusion:
Valve did it again. They have yet to disappoint me. They have pretty much dominated the zombie game market. The game is amazing. Here's hoping for more DLC,

10/10.
 
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I know. I got up 1.5 hours earlier to play. It's really great, and improves on the first in almost every way. It's hard to believe I'm actually played L4D2, but I guess it was sufficiently hyped...
 
Also, Witches walk around instead of sitting. So think twice before shooting into a crowd of infected.

Also, "Uncommon Common" are introduced. These Uncommon Common are exclusive to each campaign and have their own abilities. For example, in the Dark Carnival campaign you might come across a zombie covered in bulletproof armor. The only way to kill him is to shoot him in the back.

Witches only wander around at day, The Bulletproof Zombies are in the Parish, not the Dark Carnival, Dark Carnival is the Clown Zombies that attract small hordes with their squeaky shoes.

:P
 
oh so that's how they do that...

i never figured out why they attract hordes... but bonking them on the nose a few times with a gnome is very satisfying...
 
Witches only wander around at day, The Bulletproof Zombies are in the Parish, not the Dark Carnival, Dark Carnival is the Clown Zombies that attract small hordes with their squeaky shoes.

:P

Edited, thanks
 
I posted here to approve of this review and agree.

or was I suppose to put +1?
 
Agreed, though I don't think rochelle being lame was enough to put the character score at 7.5... The other characters were so strong that I think they would bump it up to at least an 8.
 
Agreed, though I don't think rochelle being lame was enough to put the character score at 7.5... The other characters were so strong that I think they would bump it up to at least an 8.

Well there's only 8 characters in the L4D universe, 4 each game. Its strange they can't give 1 character a unique personality.
 
L4D2 is awesome.

Squeaky Shoes.

Wack-A-Mole.

Tornadoes.

Uzi that doesn't suck.

Samurai Swords.

Taco Bucket.
 
Also, Ellis is the best character in the L4D universe. Hands down.

he most definitely is... like Nick is cool and all but Ellis has more funny lines, cooler attitude, and a cool cap :D

L4D2 is awesome.

Squeaky Shoes.

Wack-A-Mole.

Tornadoes.

Uzi that doesn't suck.

Samurai Swords.

Taco Bucket.

Taco Buckets and Tornadoes? where? i never saw any... tell me campaign/ level plz? (mainly about tornadoes... taco buckets i dont really care about... they're just wierd)
 
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Im going to have to agree with this review and put a +3.14, we all know the pie isn't a lie. The cake is...
 
Great, tons of people are losing their achievements. Most of mine just magically disappeared. Good job Valve.
 
Well there's only 8 characters in the L4D universe, 4 each game. Its strange they can't give 1 character a unique personality.

Disagree.

The level design is topshelf. The characters are varied and interesting, and the fights are really panic inducing. I can forgive a couple of technical glitches here and there if the story is good and the gameplay is fun, and oh goddamn is it. Nothing is more fun than running through a sugarcane field in the middle of a hurricane, a chance at there being a witch around every corner.

I'd even go so far to say that the L4D2 characters are BETTER than the L4D characters. The L4D characters feel more like archetypes that you overlay your own personality over. They have their moments, but not nearly as much as the ones in L4D2. I haven't played to much Versus, but as far as I've gotten, I can honestly say its a lot more varied and fun than L4D versus. Scavenge is tough as hell as well...

The only two weapons that really seem to be the same are the SPAS and the Autoshotty. The melee weapons are a very nice change of pace. They do about what I would have hoped for. Same damage, but just varied enough in sound and style of hit to stay fresh. The melee weapons DRASTICALLY changed the way I and many people play the game. It used to be that everyone would go for the shotgun/dual pistol route because an SMG or M16 didnt have the closeup stopping power of a shotgun, thats not even to say about the hunting rifle. With the melee weapons thats become a thing of the past. People arent worried about picking up a long range weapon because they can offset it with a melee weapon.

As far as cons go, I'll agree, it does feel like the AI is just a copypasta job from the AI in Left4Dead. When a Jockey or Charger hits, these guys lose their freakin minds. Also, the special infected are a bit hit or miss. While the clown infected and the riot trooper are pretty well made, the others just feel a little tacked on. But honestly those are my biggest complaints of the game. Its definantly not DLC. If you call this DLC, you need to call Metal Gear Solid 3 or God of War 2 DLC. That is all...

Great, tons of people are losing their achievements. Most of mine just magically disappeared. Good job Valve.
Sorry dude, but if the loss of some bits of information that tells you how special you are is the game breaker for you, then I hate it for you...
 
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I would have to give their realism mode a 10/10 without teamwork you will not survive. shooting a zombie with a shotgun 3 times and him not die is satisfying you get a sense of accomplishment from actually killing them.
 
Awesome review. Great game too. I just got it yesterday, and love it to death.
 

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