Dec 22 Update

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May 4, 2009
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237
Team Fortress 2


Added an "equipped" tag to currently equipped items in the Backpack and Crafting screens

Fixed the TFBots not reacting correctly to stun effects

Fixed the Heavy picking up his own thrown sandvich if it was thrown while running forward

Fixed Pyros not getting the proper kill icon for kills with deflected Direct Hit rockets

Fixed the player keeping their rage setting when the Buff Banner isn't equipped

Fixed resupply cabinet not clearing the rage and the buff status effect

Fixed the Buff Banner not working when +reload has been forced in console

Fixed the motion blur on charging Demomen not always drawing

Fixed the Direct Hit mini-critting enemies submerged in water

Fixed the Chargin' Targe's crit not working on servers with tf_weapon_criticals 0

Capped the amount of overhealing from taking heads to the player's max buffed health

Updated the Gunboats to absorb damage from any self-inflicted rocket blast that doesn't hurt another player

Updated the Scottish Resistance to detonate bombs near the player's feet (in addition to what it normally detonates). This enables sticky jumping with this weapon

Updated the Baseball and Jarate HUD indicators to stay on screen when full


Crafting improvements

Spy's camera beard can now be smelted into scrap metal

Recipes can no longer produce items matching any of the items used in the crafting

Added some new recipes


Achievement fixes

Fixed the "Ride of the Valkartie" Soldier achievement being earned by Soldiers on the defending team

Fixed the "Gorky Parked" Heavy achievement being incremented by committing suicide on a control point

Fixed several Scout achievements that were broken by the new type of bat stun

Fixed the "Ghastly Gibus Grab" achievement not awarding the hat correctly

Updated the "Big Pharma" (Medic) and "Division of Labor" (Heavy) achievements to be 10 kills in a single life

Updated the "Ubi concordia, ibi victoria" Medic achievement to only be 3 assists
 
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Fixed the Heavy picking up his own thrown sandvich if it was thrown while running forward


noooooo I used sandvich so much as an instant health pack this way.
 
It's tradition!

Fair enough. :)

They still have quite a few more bugs myself and friends have submitted reports on that haven't been addressed... Pretty sad considering they've already had 2 big bug fixes in the first few days... I predicted 3 in the first week, let's see if it happens... :)
 
I can kind of understand why they did that to the Sandvich, it sucks to throw it down for your Medic and you accidentally pick it up and watch him burn to death.
 
I can kind of understand why they did that to the Sandvich, it sucks to throw it down for your Medic and you accidentally pick it up and watch him burn to death.
Haha thats a very good point. I hate when this happens in Turbine vents, when you're the medic on fire and a pyro comes up, steals it, and leaves you to burn. :(
 
I can kind of understand why they did that to the Sandvich, it sucks to throw it down for your Medic and you accidentally pick it up and watch him burn to death.

But does it mean we can still pick it up because I find that throwing it down and picking it up is much faster than just standing and eating it.
 
Why is it for the defending soldier? That's not really riding the cart...
 
been having issue with my the counter on my tartan spartan achievement resetting every time i launch the game (demoman) as well as my player stats... reset them all to 0 and the next time i launch the game theyre back to what they were before

deleted my TF folder and let steam re-copy the files from the game cache earlier, seems to have stopped the stats from resetting, hopefully it will do the same for the last few achievements i still have that are bugged
 
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