- Joined
- Nov 13, 2008
- Messages
- 332
THIS GAME ROCKS!!!!!!!!!!!!!!!!!!
AND I STILL OWN!!!!!!!!!!!!
Well unfortunately i scored 30 kills the last round with 30 seconds remaining but, ya forgot to hit screenshot quick enough but, i almost did it again
Here goes my rant or "REVIEW"
This is a fun game which seems balanced evenly. The marine is more powerful then before and can block a alien/pred a few times before being killed well if he has skill. The Pred has to look for his weapons all over the map which is cool because chances of survival in a DM are slim to none to even get those weapons. So pred starts out with just wristblades. Alien Tail is no longer a 1 hit kill and alien does not have automatic pounce feature from a mile a way like AvP2. Tail now stuns and usually after stun a 1 2 claw swing will do the trick to kill marine/pred stun lasts for no more then a second it seams. Pred i think is the most powerful melee class right now because of his wristblades seem so deadly and he doesn't start out with weapons.
Another thing that has changed is the "GRAB" button which is u can sneak up behind an enemy and grab em and do a "FATALITY" basically an animation but, is a kill that is instakill sounds cheap but, actually it leaves you open for anyone to kill you while you are performing this maneuver. The marines don't have this feature instead they have there trusty RADAR and a array of cool weapons with different features.I'm not going to go into it but, the smart-gun is my favorite you can see through walls somewhat when they are close and the gun locks on like the real old aliens games i'm so glad we are back to SQUARE cross-hairs like Aliens genre games are supposed to be. The sniper rifle can see preds that are cloaked and is very powerful and pulse rifle is even better. So basically they way the evened this game out was to make everyone weak/powerful doesn't really make sense but, everyone is equally powerful and equally weak . The classes still take skill to play its just not a speed based game anymore yes speed is a factor but, stalking is more of a need. Attack from behind is your best chance as a pred or alien.
This is my opinion I've been playing Aliens games since 1997 and feel this is the best one yet i still can't wait to see when Aliens:CM is going to be released it will be a return to AO anyway i loved AvP1 back in 99 and i liked AvP2 didn't love it as much. And this game is by far different then the other two but, hey if they gave ya the same thing people would still be complaining and since its so different there complaining still. Think what you will we are all entitled to our opinions but, i believe that this game being a pre-released 10 month old demo with old code in directx9 is still an awesome demo. Thanks for reading!
AND I STILL OWN!!!!!!!!!!!!
Well unfortunately i scored 30 kills the last round with 30 seconds remaining but, ya forgot to hit screenshot quick enough but, i almost did it again
Here goes my rant or "REVIEW" This is a fun game which seems balanced evenly. The marine is more powerful then before and can block a alien/pred a few times before being killed well if he has skill. The Pred has to look for his weapons all over the map which is cool because chances of survival in a DM are slim to none to even get those weapons. So pred starts out with just wristblades. Alien Tail is no longer a 1 hit kill and alien does not have automatic pounce feature from a mile a way like AvP2. Tail now stuns and usually after stun a 1 2 claw swing will do the trick to kill marine/pred stun lasts for no more then a second it seams. Pred i think is the most powerful melee class right now because of his wristblades seem so deadly and he doesn't start out with weapons.
Another thing that has changed is the "GRAB" button which is u can sneak up behind an enemy and grab em and do a "FATALITY" basically an animation but, is a kill that is instakill sounds cheap but, actually it leaves you open for anyone to kill you while you are performing this maneuver. The marines don't have this feature instead they have there trusty RADAR and a array of cool weapons with different features.I'm not going to go into it but, the smart-gun is my favorite you can see through walls somewhat when they are close and the gun locks on like the real old aliens games i'm so glad we are back to SQUARE cross-hairs like Aliens genre games are supposed to be. The sniper rifle can see preds that are cloaked and is very powerful and pulse rifle is even better. So basically they way the evened this game out was to make everyone weak/powerful doesn't really make sense but, everyone is equally powerful and equally weak . The classes still take skill to play its just not a speed based game anymore yes speed is a factor but, stalking is more of a need. Attack from behind is your best chance as a pred or alien.
This is my opinion I've been playing Aliens games since 1997 and feel this is the best one yet i still can't wait to see when Aliens:CM is going to be released it will be a return to AO anyway i loved AvP1 back in 99 and i liked AvP2 didn't love it as much. And this game is by far different then the other two but, hey if they gave ya the same thing people would still be complaining and since its so different there complaining still. Think what you will we are all entitled to our opinions but, i believe that this game being a pre-released 10 month old demo with old code in directx9 is still an awesome demo. Thanks for reading!
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