Trying out different things...

Simon

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Jan 10, 2010
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Im still working on improving quite a bit here, so heres a newer sig

33otwzc.png



Also tried it in black and white and thought it came out decent still...

2hhdht5.png
 
First of all what i see there that it needs DEPTH...What i wouldve done there to get depth with that render,
maybe go to google search mario screenshot or some, put that in a blur it..understand?
than it has some depth in it, then you can change the color later on the background.
Ok, LIGHITING, it has some bright colors there, but try using Filter-render-lighting effects and find right lighting direction,
mess with the settings.
TEXT, man you gotta work on that text, ill find some good text for you in a min, that i use pretty often.
Also you gotta find a good placement for it,and always have it in the corner alone,
try finding a spot that its like hidden and not attractive that it take away from the focal point.understand?, also try blurring some part of the render,sharpen some parts,for ex. his face, cause it is the focal point.

Hope that made sense. ;)
See you on steam mate<3
 
First of all what i see there that it needs DEPTH...What i wouldve done there to get depth with that render,
maybe go to google search mario screenshot or some, put that in a blur it..understand?
than it has some depth in it, then you can change the color later on the background.
Ok, LIGHITING, it has some bright colors there, but try using Filter-render-lighting effects and find right lighting direction,
mess with the settings.
TEXT, man you gotta work on that text, ill find some good text for you in a min, that i use pretty often.
Also you gotta find a good placement for it,and always have it in the corner alone,
try finding a spot that its like hidden and not attractive that it take away from the focal point.understand?, also try blurring some part of the render,sharpen some parts,for ex. his face, cause it is the focal point.

Hope that made sense. ;)
See you on steam mate<3


Rule of thum for text and focal points. Try to keep the near or on the power points, as directed by the rule of thirds.
 
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