Worst Ports

DeathStreak

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May 21, 2010
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With the release of FEAR 3 not too far off, and remembering what WB and Monolith did to FEAR 2 I started thing about really bad games. What's the worst console to PC port you've played? I've played some bad ones but I think the worst was Soldier of Fortune: Payback. I waited 5 years for that game. Activision released screens of it where it looked all pretty and shiny and made you drool, but when you got your hands on it you realized it was the worst game ever. A complete abomination to the franchise. You had to enter your profile name on a virtual keyboard on the screen with your mouse. You couldn't even just type it in. Not to mention the fact that when you hit the sprint key you couldn't turn or change directions. Totally craptastic.

[ame]http://www.youtube.com/watch?v=w8w2BdbSjag&hl=en_US&fs=1&[/ame]
 
I liked Soldier of Fortune: Payback. It actually wasn't that bad, how about you go and try to design a game, then see people complain about it.
 
The single payer was fun to play just for the dismemberment but the multiplayer was nothing but a joke. SoF II had the best multi I have ever played. I've probably racked up 3,500 hours playing it. Payback is a budget title, made by Activision's budget division and had no business being made for PC if they were gonna do the job that poorly. You can't even change video options on it for christ's sake. The only way to change the crosshairs was to download the iron sight mod and completely remove them. Maybe console gamers don't mind but it's totally unacceptable for a PC title.
 
I liked Soldier of Fortune: Payback. It actually wasn't that bad, how about you go and try to design a game, then see people complain about it.

Designing the game would be hard, but it seems for devs to be even harder to actually make a decent version of the game onto other platforms.
Anyone who has played God of War III and watched the Making Of-video knows that PS3 graphics are nothing short of beautiful but could someone explain this to crossplatform devs as well, notably Rockstar and RDR. Grr.

So taking that in consideration, the worst port I have ever played was Ninja Blade. I had to maneuver through the menus using the keyboard and everything was explained with an Xbox 360-controller prompt which made learning the tricks a tad difficult.

Also the game was complete crap and I wasted 30 minutes playing it. Those 30 minutes would have been much better spent violating my head with a hammer.
 
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