Just made a map!

Oh and with the lighting, If you didn't know, Instead of putting 10 or so in one big room. Just change the brightness higher to whatever you need! :)

No, that's what will make your map/room look bad. If you want your light evenly distributed, use, instead of 1 light with 400 brightness, 20 lights spaced around your room with 20 brightness each. That's just an example though.
 
Tips

*Use the 8x8 grid - Its the best grid for basic Walls, only go smaller for detail.
*Use the Nodraw texture - It helps with fps, preferably build your brushes with nodraw then apply textures.
*Use light_spots and lights in a combination for a better effect.
*Use props - Props make a map look better and complete
*Always tick the flag 'Start Constraint' for weapons - Helps with lag
 
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Better, add props for the lights so they have an origin, and also change the textures and make the grass brush thinner.
 

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