Homefront

I believe that supporting Homefront was mentioned, but that was before Crysis 2 was decided upon. So I don't think the division will be expanding in to HF anytime soon. I could be wrong though.
 
If it does I will play on the EG server.
Until then I know the person running this server

so I will be playing there.
 
i thing that we rnot i thing caseu they say it looks like cod 5 and for me it dose
 
i thing that we rnot i thing caseu they say it looks like cod 5 and for me it dose

Pie to engrish tranlsation

I think that we are not (supporting HF). I think it is because they (leadership? critics?) say it looks like COD 5 (you know that series that got stupid AT cod 5) and for Pie it DOES look like COD 5.

he is right it does. Skip to ~45 his hand is not even touching the gun

[ame]http://www.youtube.com/watch?v=7-Sy0CXxmfc[/ame]
 
I would suggest a drop box suggestion if you think this game should be supported by eGO and it will be considered. A global poll suggestion would also be a good way to gauge support within the community.
 
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Burt's correct, drop box this.

I'm not trying to start an argument here, and I'm not saying we will/will not get Home Front. I'm just giving you guys an idea of what these drop box comments need to address. Do NOT use this as a template. I'm just shooting some questions that first come to mind when looking at new games. Provide the information that you feel is most necessary.

Some of the concerns with Home Front:

1. It's a brand-new title. There is no existing community, everyone is new. This leaves us with little assurance that it won't flop. I see that it is on the top-sellers list of steam; however, who is buying games this quarter unless the games are just released? Also, we've all seen games sell units and then the community dies out a month or two later. Tell me about the community, is it a solid, long-lasting one?

2. To sort-of piggy-back the first point, the game doesn't seem to offer anything new to the fps world. It looks like another COD/BC2/MoH/etc. game. I don't think that formula will be successful for much longer, this raises concerns for the community dying off quickly in Home Front. What game features are new and gripping?

3. How do communications work in-game? Consider the ease-of-use so that we can get recruits off of the servers. If I buy the game elsewhere (not on steam) can I still use steam? I heard that MW2 did not allow this. Steam/ventrilo are the easiest ways to walk potential recruits through the application process. If not, is there an in-game friends system?

4. Through which companies can we rent dedicated servers? This is important because we are long-term costumers with certain companies and would like to continue doing business with them.
 
Burt's correct, drop box this.

I'm not trying to start an argument here, and I'm not saying we will/will not get Home Front. I'm just giving you guys an idea of what these drop box comments need to address. Do NOT use this as a template. I'm just shooting some questions that first come to mind when looking at new games. Provide the information that you feel is most necessary.

Some of the concerns with Home Front:

1. It's a brand-new title. There is no existing community, everyone is new. This leaves us with little assurance that it won't flop. I see that it is on the top-sellers list of steam; however, who is buying games this quarter unless the games are just released? Also, we've all seen games sell units and then the community dies out a month or two later. Tell me about the community, is it a solid, long-lasting one?

2. To sort-of piggy-back the first point, the game doesn't seem to offer anything new to the fps world. It looks like another COD/BC2/MoH/etc. game. I don't think that formula will be successful for much longer, this raises concerns for the community dying off quickly in Home Front. What game features are new and gripping?

3. How do communications work in-game? Consider the ease-of-use so that we can get recruits off of the servers. If I buy the game elsewhere (not on steam) can I still use steam? I heard that MW2 did not allow this. Steam/ventrilo are the easiest ways to walk potential recruits through the application process. If not, is there an in-game friends system?

4. Through which companies can we rent dedicated servers? This is important because we are long-term costumers with certain companies and would like to continue doing business with them.
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1) Homefront is the non sequel to the 2008 game Front Lines which was a good game, but came out at the wrong time. So the players who really like Front Lines are already getting this game. Plus this game had around 250,000 pre orders the most in THQ history.

2) The community will stay as long as the developers support this game on a regular basis. What makes this game different is the Battle Commander feature. The game also features the Battle Points system it sorta like CoD Perk system, but you can buy them on the fly and custom each class to a different setup. Here is a great write up about it. http://www.shacknews.com/article/67221/homefront-battle-commander-multiplayer-mode

3) The game uses Steam so must likely you can use in voice chat or Ventrilo. So must likely you can do everything you can do in games like CSS and TF2.

4) As of right now you can rent severs from here, but later on you can host your own servers.
http://wiki.homefronter.com/wiki/Game_Server_Providers
 
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Just my few bits of info to add...

Most communities won't go into a game these days because they want to see communities and their success or failure first. This leads to no one joining in (pretty much what happened to Fronlines: Fuel of War - aka: Homefront's "elder").

Homefront actually provides dedicated server files that allows ANY GSP (Game Server/Service Provider) to own a server, you can even host it from your own box/PC. This is a huge leap that the other companies are not giving us. Other games that are being released are only allowing certain GSP's to host the servers, which leads to near-monopolized pricing.

The developers are actually active on their forums (unlike CoD/BC), they post new information and reply to posts often.

The game runs through Steam, so Steam is a requirement to run multi-player (just like MW2). There is already rcon (admin) tools out, and being a Steampowered game, it uses VAC instead of PunkBuster.


I'm not able to play it, but from hearing my friends so far, the single-player campaign is alright (not awesome), and the AI could use re-working apparently. I haven't heard much about multi-player yet, so can't say anything about that.



Wanting to know, is anyone running a live-stream of the game for us to watch?
 
idk i was just curious as to if there was interest i got the game and its multi player is fairly fun it seems like they combined cod and battlefield elements i can understand waiting a bit to see how the game will turn out in the long run but i could see my self playing this for a while least until battlefield 3 comes out

and there is voice chat and steam i think steam as well and i have already seen several clans out there so recruiting will probably not be a problem they actually took a little extra and added clan features
 
I will bring this up to the rest of leadership.

Personally,

I am very interested in this game.
 
From what i've seen it looks like CoD, but I could be wrong since i haven't played it but I'm probably gonna steer clear of it personally.
 
From what i've seen it looks like CoD, but I could be wrong since i haven't played it but I'm probably gonna steer clear of it personally.

It looks more like BC-2 but with the fast-paced gameplay of CoD, sort of a balance between the two.
 
BC2 and Arma had it right. They went in their own direction. All of cod series, why is it so popular? Because in mw2 and Blops they have small maps that take seconds to get kills on. so when you get 5 kills in like 10 seconds on mw2 you feel bad ass. But in bc2 you cant just run and gun. I play Bc2 with my friends a lot, on the ps3 and we can usually get 10-max people we all know playing. We each know our roles on the field. If our best medic is out one day the rounds are noticeably shorter. Or they are extremely longer if we dont have our marksman team. We usually play on Arica and we have 4 guys that are great at sniping and take key points at every objective round and we move ahead quickly. And the maps are HUGE. Tell this to some mw2 fan boi (like hard core) and they will be all "THAT SOUNDS LIKE ITS *expletive stream*". /rant

My rant in a nutshell, to many games have small maps and make "gamers" look bad ass. You make a game where using an RPG from across the map god like, or you need to use TEAM WORK every COD fan boi will go on a flame train of flame. Also someone get the battlefield crew and arma crew and make an awesome game, nao.
 
While not the best looking game it's the gameplay that I really like. I only had a chance to play a few matches on the 360 and PC and I had a great time playing. This will hold me over until BF3 comes out.
 
From what i've seen it looks like CoD, but I could be wrong since i haven't played it but I'm probably gonna steer clear of it personally.

you should give it a try...im with you on COD stuff i haven't enjoyed cod since cod2...basically how i would describe the multi player is take some of the good elements of COD multi player and add a bit of old school bf2, and its own little twist of originality

story wise its not to out there in game play it draws you in more with environment and its ability to draw emotions they them selves said it doesn't offer much difference in a shooter but they aimed for it to grab you in different ways
 
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