TF2 Beta...

Grenade_Pin

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Jun 27, 2008
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Anyone else been trying out the 2 new beta weapons for medic and pyro?
http://wiki.teamfortress.com/wiki/Team_Fortress_2_Beta

I sure am liking this detonator for pyro... the crit on burning players gives another option for burning and catching someone that goes outside range and/or airblasting them up. Really wanting to try this combo with a de-greaser.

And also enjoying the quick-fix for medic.. just a nice alternative from uber/kritz.. it powers up really fast and that is the nice trade off.

Just wondering what anyone else thinks of these 2 beta weapons and what good uses they have found with them? Combos etc
 
The quick fix allows you to heal a scout and go as fast as them... no overheal doesn't sound like much considering you can uber twice in the time you could only uber once, you heal faster oh yeah and the megaheal. So besides the fact you're not completely invincible nobody can deal enough damage per second to combat you :P
 
I honestly didn't know about the flare jumps until I read the wiki hah... I need to check that out now... nom nom nom
 
I was trying to use the Flare Jump in the beta, but I guess it was broken at the time.

I do like the Quick-Fix though. Can't wait for its official release.
 
The detonator does look nice for a little bit o' Axtinguisher action, not too sure I dig the explosion weakness though. Not sure how much of a disadvantage it would give pyros against pyros and soldiers, but I don't think I wanna take the risk when they are the biggest targets. Failed reflection is already tough to recover from, but give them an extra 20 percent damage and taking soldiers and demos head on could be suicide.
 
Last time I was playing the TF2 beta it was really hard to do flare jumping because it was affected by lag way too much.
 
Last time I was playing the TF2 beta it was really hard to do flare jumping because it was affected by lag way too much.

Once they release it, it should be a little easier on our servers then.
Back to the topic, flare gun seems cool, not sure if I would ever use that medic gun.
 
Now that I have played with the flare jump (in offline play) it seems cool but having that extra click to fire flare then blow it up to try and jump is a bit of a pain
 

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