HLSTATSX:CE-Double edge sword?

Deviant1

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Joined
Sep 16, 2011
Messages
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Before I even knew about the ranking system I would just run blind into a fight trying to take as many people down with me and had fun doing it.
But now it's become a double edge sword as I see rank climb higher and higher and I find myself more hesitant on just running out and seeing my hard earned points get taken away. Especially when new blood is on the server and robs me blind a whopping 25 pts at a time.

I guess it's only fair since I did the same thing when I first started playing, but it doesn't make it hurt any less. :P
 
Look, if those points actually mean something to you then I'll let you in on a little secret. Start playing with people who rank higher with you.

  • Low ranking person kills you: you lose many points.
  • High ranking person kills you: you lose fewer points.
You want to see fun, get up into the top 10 ranks and watch what happens to your points. You have to pretty much kill 12-13 people for every death to come out even. Or perform equivalent actions that net you 25 points per death.

But as a high ranking person let me tell you a little secret: The points don't matter. If you're having fun playing the way you do, don't let someone else's arbitrary point system tell you to play differently.

[ame]http://www.youtube.com/watch?v=kR_6uJAosMI[/ame]
 
Look, if those points actually mean something to you then I'll let you in on a little secret. Start playing with people who rank higher with you.

  • Low ranking person kills you: you lose many points.
  • High ranking person kills you: you lose fewer points.
You want to see fun, get up into the top 10 ranks and watch what happens to your points. You have to pretty much kill 12-13 people for every death to come out even. Or perform equivalent actions that net you 25 points per death.

But as a high ranking person let me tell you a little secret: The points don't matter. If you're having fun playing the way you do, don't let someone else's arbitrary point system tell you to play differently.

In summary:

Do not play with babies. Do not play like babies. :)

-B
 
Would be nice if there was some better system with the points for completing map objectives like capping the intel, alot of times I sacrifice lives to keep it live and in play. And the points seem fairly small for what you lose.
 
Certain baby men will tell you to hide behind your teammates and use them for cover. I say advance! It's helped me a lot. Also, Thereven is uber diaper babies.
 
Would be nice if there was some better system with the points for completing map objectives like capping the intel, alot of times I sacrifice lives to keep it live and in play. And the points seem fairly small for what you lose.

There are... every time you capture a control point, you get 5 points. Every time you block a capture you get 1 point. Every time you pick up the intel, you get 2 points. If you lose the intel by dying, you lose 0 points, but if you toss it on the ground, you lose 2 points. Defend the intel, get one point, cap the intel, get 5 points.

The points are there, they just aren't weighed as heavily as killing 25 people in a row.
 
As you can see from this picture, killing babies is good and gets you points, but dominating BIG BABIES like THEREVEN gets you more points. If that doesnt work for you, then just get a better kill death ratio :).

Babies.png
 
The whole discussion of points is rank. Odious in point of fact.

It is a game. Have fun.

You want to engage in carnage, or you want to watch your statistics
like Caspar Milquetoast pouring over his double entry accounting ledgers?

Once more unto the breach, dear friends!
 
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